ÓOLUTION FOR: ÂARD'S ÔALE ÉÉÉ, SUBMITTED BY ÒICHARD Ê. ÈUTCHISON (ÕÃÁÓ407@ÕÎÌÖÍ) ------------------------------------------------------------------------- ÂÁÒÄ'Ó ÔÁÌÅ ÉÉÉ ÔÈÉÅÆ ÏÆ ÆÁÔÅ ÓÏÌÕÔÉÏÎ ÁÎÄ ÍÁÐÓ. ÏBJECT OF ÑUEST: ËILL ÔARJAN ( ÔHE ÍAD ÇOD FROM ÂARD'S ÔALE É ) ÏVERVIEW: ÙOU START IN THE WILDERNESS, IN THE ÁDVENTURERS ÃAMP. ÆROM THERE YOU NEED TO GO INTO THE RUINS OF ÓKARA ÂREA AND GO TO THE REVIEW BOARD ( SEE MAP ). ÙOU WILL BE INSTRUCTED TO DESTROY A CERTAIN NASTY CHARACTER LOCATED IN THE DUNGEONS UNDERNEATH THE ÔEMPLE. ÃOMMENT: ÔHE WHOLE PURPOSE OF THE ÓKARA ÂRAE ÄUNGEONS IS TO DEVELOP THE CHARACTERS INTO SUPERHUMAN PROPORTIONS. ÔHERE IS NOTHING TO BE DONE HERE THAT WILL SOLVE THE MAIN QUEST. ÏNCE THE ÐLAYER PARTY HAS DESTROYED ÂRILHASTI, ALL MAGES EXCEPT ÃHRONOMANCERS BECOME ÁRCH ÍAGES. ÍY ADVICE IS THAT YOU DO NOT NEED A ÃHRONOMANCER UNTIL THE FIRST QUEST IS COMPLETED. ÓO IT WOULD BE TO YOUR ADVANTAGE TO KEEP ALL MAGES OUT OUT THAT CLASS UNTIL ITS TIME TO GO ON THE MAIN QUEST. ÔHIS AIDS IN BUILDING ÈIT AND ÍAGIC POINTS. ×HEN YOU CREATE YOUR PARTY, YOU WILL NEED (MINIMUM) 1 ROGUE AND 1 BARD. ÔHE THIEF WILL BE NEEDED AT THE FINAL BATTLE AND THE BARD IS NEEDED FOR 1 SONG (ÓIR ÒOBINS). É FOUND THAT A ÆIGHTER/ÐALADIN IS ALSO NEEDED (TO BECOME A ÇEOMANCER) AND THAT 1 MAGIC USER WILL BECOME A CHRONOMANCER. ÔHAT LEAVES 2 OTHERS WITH A SLOT OPEN FOR SPECIAL CHARACTERS (NEED TO KEEP THAT SLOT OPEN). É MADE THEM ÁRCH ÍAGES. ÏVERALL, THE PARTY WAS Ï.Ë. BUT É'D BE OPEN TO BETTER SUGGESTIONS. ÃAVEAT: ÔHE INFORMATION HERE IS ACCURATE FOR THE MOST PART. ÔHERE MAY BE SOMETHING MISSING, BUT IT WILL BE A MINOR OMISSION AND NOT AFFECT THE OVERALL PLAY. (IE: MISSING A DARKNESS AREA OR A SPINNER HERE OR THERE.) ÈERE IS A DIAGRAM OF THE DUNGEONS IN ÓKARA ÂRAE: ÔEMPLE ÅNTRANCE TO ÍAD ÇODS ÄUNGEON Ü Ü-- ÐASSWORD:ÔÁÒÊÁÎ -----> ÌEVEL 1 Ü -----> ÌEVEL 2 ( FIND WORD "CHAOS" ) Ü Ü-- ÐASSWORD:ÃÈÁÏÓ -----> ÌEVEL 3 ( ÐASSWORD:ÂÌÕÅ ) -----> ÌEVEL 4 ( ÐASSWORD:ÓÈÁÄÏ× ) -----> ÌEVEL 5 ( ÐASSWORD:Ó×ÏÒÄ ) -----> ÌEVEL 6 ( ËILL ÂRILHASTI ) ÌEVELS 1 AND 2 CAN BE SKIPPED IF THE PLAYER KNOWS THE "CHAOS" PASSWORD AND THE MAGIC USERS CAN CAST MIBL ( ELSE THE MONSTERS ARE TOO POWERFUL TO SURVIVE VERY LONG). ÄIAGRAM OF ×ILDERNESS: 2 . . . . . . . . Ô Ô Ô . . . . . . . . ÌEGEND: . . . . . Ô Ô Ô . . Ô . . . . . Ô Ô . . Ô = ÔREE . . . . . . Ô . . . . . . Ô . . Ô 3 Ô . Ó = ÓKARA ÂRAE ×ALL . . . . . . . . . Ó Ó Ó . . . . Ô . Ô . Å = ÓKARA ÂRAE ÅNTRANCE . . . . . Ô . . . . Å Ó . . . . . . . . à = ÁDVENTURERS ÃAMP . Ô Ô . . Ô Ô Ô . Ó Ó Ó . . . . . Ô Ô . Ð = ÔAVERN . . . . . . . Ô . . . . . . Ô Ô Ô . . Ô Á = ÈEALING ÔEMPLE . . . . . Ô . . . . . . Ô . Ô Ã . Ð . . . . Ô Ô . . . Ô . . . . . . Ô . . . . . 1 = ÔWILIGHT ÃOPSE . . . . Ô . . . . . 6 . . . . . . . . . (ÁRBORIA) . . Ô Ô . . . . . . . . . Ô . . Ô . . 5 2 = ÃOLD ÐEAK . Ó . . Ô . . . . . . . . Ô . Ô . . . . (ÇELIDIA) . . . Ô . . . . . . . . . Ô . . . . . . 3 = ÃRYSTAL ÓPRINGS . Ô . . . Ô Ô Ô . . . . . . . . Ô . . . (ÌUCENCIA) . . . . . Ô 1 . . Ô . Ô . . . . . . . . 4 = ÏLD ÄWARF ÍINE . . . . . Ô Ô Ô . . . . . . . . . . . . (ËINESTIA) . . 4 . . Ô Ô Ô . . . Ô . . . . . . . . 5 = ÓHADOW ÒOCK . . . . . . . . . . Ô . . . . . . . . . (ÔENEBROSIA) . . . . . . . . . . . . . . . . . . 7 . 6 = ÖALE OF ÌOST ×ARRIORS . . . . . . . . . . Ô . Ô . . . . . . . (ÔARMITIA) 7 = ÓULFUR ÓPRINGS (ÍALEFIA) ÅACH OF THE NUMBERS ABOVE IS THE SPELL CASTING SPOT TO GET TO EACH OF THE OTHER WORLDS. ÔHE WORLDS ARE NUMBERED IN THE ORDER YOU MUST COMPLETE THEM. ÄÉÁÇÒÁÍ ÏÆ ÓËÁÒÁ ÂÒÁÅ: × × Â Â × × Â Â . . . .       . × 1 = ÍÅÓÓÁÇÅÓ × . . .    . . . . . .  . Ò Ø = ÓÔÏÒÅÒÏÏÍ × .  . × Â . . . . × . . .   = ÂÕÉÌÄÉÎÇ Â . . .   . Ó . . Ô Â Â . Â Ô = ÔÅÍÐÌÅ(ÅÎÔÒÁÎÃÅ ÔÏ ÂÅÇÉÎÎÅÒ Â Â . × . .  . . . .   .  ÄÕÎÇÅÏÎÓ) Å 1 . Ø Â . . . . . . Â × . × Ó = ÓÔÁÔÕÅ ÏÆ ÔÁÒÊÁÎ Â Â . × Â Â Â Â Â Â × Â Â . . Â Ò = ÒÅÖÉÅ× ÂÏÁÒÄ Â . . . . . . . . .  . . . . × 2 = ÁÒÒÉÖÁÌ ÆÒÏÍ 3  . .  .  . . . .  .   . .  3 = ÔÅÌÅÐÏÒÔ ÔÏ 2  . . .  .  .   . .   2 × × = ×ÁÌÌ Â .  .  . . . . × Â Â × .  Š= ÅÎÔÒÁÎÃÅ × 1 .  .  . × . .   3 × Â × Â .  . . . . Â × Â Â . × . × . . Â Â × Â .  . . . Â × Â Â Â Â Â ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: ÍÁÄ ÇÏÄ ÌÅÖÅÌ: 1 1 2 3 4 5 6 7 8 9 10 11 12 13 +--+--+--+--+--+--+--+--+--+--+--+--+--+ 1 Ü** ** Ü 3 Ü 1 = STAIRS UP AND OUT. + + + + + + + + + + +--+ÄÄ+ + 2 = WELCOME MESSAGE. 2 Ü** ** Ü Ü Ü Ü Ü 3 = MESSAGE: +--+--+ +--+--+ + +--+--+ + + + + "PRIESTS SEEK ANOTHER 3 Ü Ü Ä Ä Ä Ü Ä Ü Ä Ü Ü WORD" + + + + + +--+ +--+ + +ÄÄ+--+ + 4 = FOUL AIR IS COMING 4 Ü ÔÔÜ Ü Ü Ü Ü Ä Ü Ü Ü Ü FROM UNDER DOOR. + +ÄÄ+ +--+ +ÄÄ+ÄÄ+ +ÄÄ+ + + + + 5 = HIT POINT DECREASE 5 Ü Ü Ä Ü Ü Ü Ü Ü Ü 6 = STRANGE SILENCE AHEAD +--+ +--+ + +ÄÄ+ + +--+ÄÄ+--+--+--+ 7 = QUIET(STILLS BARDSONG) 6 Ü Ä Ä Ü Ü Ü Ü ÄÔÔ Ä Ü 8 = STAIRS DOWN TO Ì2 +ÄÄ+ + +DD+ +--+ +--+ + + + + + 7 Ü Ü Ü Ü Ü Ä Ü Ä Ä Ü +ÄÄ+ +--+ + + +--+ÄÄ+--+ +--+--+ + 8 Ü Ü Ä Ü Ü Ü Ü Ü Ü Ü +ÄÄ+ +--+ + +--+ + + + + + + + 9 Ü Ü Ü Ü Ü Ü 5Ü Ü Ü Ü Ü +ÄÄ+ + +--+ÄÄ+ÄÄ+ + +--+--+ÄÄ+--+ + 10 Ü Ü Ü 4Ü Ü Ä Ä Ü +ÄÄ+ + + + + + + + +--+ +--+ + 11 Ü 8Ü Ü Ü Ü Ü Ä Ü 7Ü Ü +--+ÄÄ+--+ +--+--+--+--+ + + + + + 12 Ü Ä Ü Ä Ü Ü Ü Ü 6Ü 2Ü + +--+--+ + +ÄÄ+ + + +--+ + + + 13 Ü Ä Ä Ü Ä Ü Ä Ü 1Ü +--+--+--+--+--+--+--+--+--+--+--+--+--+ ÌÅÇÅÎÄ: Ä ÏÒ ÄÄ = ÄOOR @@ = ÓPINNER ** = ÄARKNESS ÔÔ = ÔRAP < ÏÒ > ÏÒ /\ ÏÒ \/ = ÏÎÅ ×ÁÙ ×ÁÌÌÓ - ÁÌÌÏ×ÁÂÌÅ ÄÉÒÅÃÔÉÏÎ ×ÉÔÈ ÁÒÒÏ× ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: ÍÁÄ ÇÏÄ ÌÅÖÅÌ: 2 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ 1 5 5 5 Ü 4 Ä 6 3Ü Ü Ü10Ä 4Ä 9Ü Ü 5 +ÄÄ+ +--+ÄÄ+ÄÄ+--+--+--+ + +ÄÄ+--+ÄÄ+ÄÄ+--+ÄÄ+--+ + +ÄÄ+ÄÄ+ + 2 Ü Ü 6Ü Ä@@Ä 4Ä Ü Ü 6 Ü Ä@@Ä Ü 10Ü Ü 4 4 Ü + +--+--+ÄÄ+--+ + +ÄÄ+--+--+--+--+ÄÄ+ÄÄ+ +--+ÄÄ+ÄÄ+--+--+--+--+ 3 Ä Ü 6 4Ü Ü Ä Ü 6 Ü 3 Ü Ü ÄÔÔÜ10 Ü Ä 4 Ä +--+ÄÄ+ÄÄ+--+ +ÄÄ+--+ÄÄ+ +ÄÄ+ÄÄ+ÄÄ+ + + +--+ + +ÄÄ+--+ÄÄ+--+ 4 Ü 6Ü 4 Ü Ä Ü Ä 6 3Ü Ü ÔÔÜ 10 Ü ÄÔÔÜ 4 +ÄÄ+--+ÄÄ+ÄÄ+--+ + +--+ÄÄ+--+--+ +--+/\+--+--+--+--+--+--+ +--+ 5 4Ü 7 Ü Ü 6Ü 3 Ü 10 Ü Ä Ä +--+--+--+ÄÄ+--+--+ÄÄ+ + +--+ÄÄ+--+--+--+--+--+ + + +--+ +--+ 6 4Ä 7 Ü Ä Ä 6Ü 3Ü Ü Ü Ü10 Ü Ü 2 +--+--+--+--+ÄÄ+ÄÄ+ÄÄ+--+ÄÄ+ÄÄ+--+ÄÄ+--+ +--+ÄÄ+ +--+--+--+ÄÄ+--+ 7 6Ü 4 Ü Ü Ü 6Ä 3Ü 2 Ü Ü10Ü 3 Ü Ü 4 +ÄÄ+--+ÄÄ+ÄÄ+--+--+ÄÄ+--+--+--+--+ÄÄ+--+ÄÄ+ÄÄ+ÄÄ+ÄÄ+--+ÄÄ+--+ +--+ 8 6 Ü 4Ä Ä Ä Ä Ü 6 Ü Ü Ä Ü 10 Ü Ä 4 +--+ÄÄ+--+ÄÄ+ÄÄ+--+ÄÄ+--+ +/\+/\+ + + +--+--+--+--+ÄÄ+ +ÄÄ+--+ 9 Ü 2Ä 9Ü 4Ü Ä Ä Ü 6Ü 2Ü Ü10 Ä 2 4Ü Ä +ÄÄ+ÄÄ+--+ÄÄ+--+ÄÄ+--+ÄÄ+ +ÄÄ+--+--+--+ÄÄ+--+ÄÄ+ + +--+ÄÄ+--+ÄÄ+ 10 Ü Ü 6 Ü 4Ä Ü 8Ä 6Ü 1 Ü Ü Ü10 Ü 4 Ü +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ 1 = STAIRS UP 2 = MESSAGE OF SOME SORT 3 = SILENCE (QUIETS BARDSONG) 4 = HITS DECREASE 5 = EXPLOSION - ONE TIME HIT DECREASE 6 = DARKNESS 7 = DARKNESS AND HIT DECREASE 8 = IN BLOOD: CHAOS 9 = HIT INCREASE 10 = MAGIC DECREASE ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: MAD GOD ÌÅÖÅÌ: 3 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ 1 Ü Ü 4 5Ä 6> Ü 2Ü 1 = STAIRS UP + +--+ +--+--+--+ + +ÄÄ+--+--+--+--+ + + 2 = MESSAGES 2 Ü Ü 3 Ü Ä 4 Ä Ü Ü 3 = MAGIC DECREASE + + +--+ + + + + +--+--+--+--+ÄÄ+ + + 4 = HIT DECREASE 3 Ü Ü 9Ü 3 Ü Ü Ä 4 Ä Ü Ü 5 = RIDDLE: BLUE + + +--+ +--+--+--+ +ÄÄ+--+--+--+--+ + + 6 = STAIRS DOWN 4 Ü 3 3 Ü Ü Ü 7 AND 9 = STAY OUT + + + +--+ÄÄ+ +ÄÄ+ + +ÄÄ+--+ + +ÄÄ+--+ OF THESE SQUARES AT 5 Ü Ü Ü Ü @@ @@Ü Ü Ü 2> 7Ü ALL COSTS *DEATH* +--+--+ÄÄ+ + +--+ + + +--+--+ +ÄÄ+--+--+ 8 = QUIETS BARDSONG 6 Ü Ü Ü Ü** ** Ü Ä Ä Ü + + + + +--+--+--+ÄÄ+ÄÄ+--+--+--+ÄÄ+--+ + 7 Ü Ä 8Ü 8 Ü** ** Ä Ü +--+--+ÄÄ+ÄÄ+ÄÄ+ + + + +--+--+--+ + + + 8 Ü Ü 8 8Ü ÜÔÔ **Ü Ü** ** **Ü + + +--+ + +--+--+ + + + + +ÄÄ+--+--+ 9 Ü Ü @@ Ü Ü Ü@@Ä** **Ü +--+--+--+ÄÄ+--+--+ + +--+ÄÄ+--+--+ÄÄ+ + + 10 Ü Ä Ü ÜÔÔ ÔÔÜ @@Ü Ü + + +--+ + + + + + + + + + + + + 11 Ü Ü Ü Ü Ü Ü Ü Ä Ü + + + +--+--+ÄÄ+--+ÄÄ+--+ÄÄ+--+--+--+ + + 12 Ü Ü Ü @@ Ü + +--+ + +--+ +--+--+--+ + +ÄÄ+ + + + 13 Ü ÔÔ Ü Ü Ü Ü Ü + + + + + + +--+ÄÄ+--+ + + + + + + 14 Ü Ü Ü Ü Ü Ü + +--+ + + + + + +--+--+--+ +--+--+--+ 15 Ü 2Ü Ü Ü@@ 2 1Ü +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: MAD GOD ÌÅÖÅÌ: 4 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ 1 Ü Ü Ü 1 Ü1 = STAIRS UP + + +--+--+ + +ÄÄ+ÄÄ+--+ÄÄ+ÄÄ+--+ + + +2 = MESSAGES 2 Ü Ü Ä Ü Ü 3Ü Ä 2Ü Ü3 = MAGIC DECREASE + + +--+ÄÄ+ + +--+--+--+ +--+ÄÄ+ + +--+4 = SILENCE 3 Ü Ä Ü Ü Ü 3 Ü5 = ANTI-MAGIC +--+--+--+--+ +--+ÄÄ+ + + +--+ +--+--+--+6= RIDDLE: SHADOW 4 Ü Ü Ü Ü Ä Ü Ü** Ü** **Ü Ü7 = STAIRS DOWN + +ÄÄ+ + + +--+ÄÄ+ + +--+ + +--+ÄÄ+--+8 = HIT DECREASE 5 Ü Ü Ü Ü Ü Ä Ä Ä 2Ü + + +--+--+--+--+--+ÄÄ+--+--+ + +--+ÄÄ+--+ 6 Ü ÔÔ 3Ü 4 4Ü Ü + + + +ÄÄ+ÄÄ+ÄÄ+--+--+ + +--+ +--+--+--+ 7 Ü Ü Ä Ü Ä Ü Ü Ü +--+--+--+ÄÄ+ÄÄ+ÄÄ+--+--+--+ + +--+ + + + 8 Ü Ü Ü Ü Ü Ü Ü Ü + + +--+--+/\+ + + + +--+--+--+ÄÄ+ + + 9 Ü 5Ú ÔÔ ÜÔÔ Ü Ü Ü +ÚÚ+ÚÚ+ + + + + + +--+ÄÄ+ +--+ + + + 10 Ü 7Ü Ú 5Ú @@ Ü Ü Ü + + + + + + + + + + + +ÄÄ+ + + + 11 Ü 2Ü Ú 5Ú 3 3 Ü + + + + + +ÚÚ+ÚÚ+ÚÚ+ÚÚ+ + +ÚÚ+ÚÚ+ÚÚ+ÚÚ+ 12 Ü Ä 6 5 5 Ú 4 Ü +ÚÚ+ÚÚ+ÚÚ+ÚÚ+ + + + + + + + + + + + 13 Ü Ú Ü 8 8 8Ü Ü + + + + +--+--+--+--+ + +--+--+--+ +--+ 14 Ü Ú Ü 8 8 Ü Ü Ü + + + + + +--+--+--+ +--+ +--+ + + + 15 Ü 2Ü Ü +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: MAD GOD ÌÅÖÅÌ: 5 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ 1 Ü Ü 4 4 4Ü Ü Ü 1 = STAIRS UP + +--+--+ÄÄ+--+--+ÄÄ+ +--+ÄÄ+--+--+ÄÄ+ + + 2 = MESSAGES 2 Ü Ü 2 Ü Ü Ä Ä Ü Ä Ü 3 = MAGIC DECREASE + +--+--+--+ + + +--+ + + + + +--+--+ 4 = HIT DECREASE 3 Ü Ü Ü Ü Ü Ä Ü Ü 5 = EXPLOSION + +--+ÄÄ+--+--+--+--+ +--+ + + + + + + 6 = RIDDLE: SWORD 4 Ü Ä Ü Ü Ü Ü Ü 7 = PORTAL DOWN +--+--+ + + + + +--+--+--+ÄÄ+--+--+--+--+ 5 Ü Ü Ä Ä Ä Ü 2Ü +--+ + +ÄÄ+--+--+ÄÄ+ÄÄ+--+ + + + +ÄÄ+--+ 6 Ü Ü Ü Ü Ü ÔÔÜ Ü Ü + + +--+ +--+--+ + + +--+--+ + +--+ÄÄ+ 7 Ü Ü Ü 4 4Ü Ü Ü Ü +--+--+--+--+ + +--+--+--+ÄÄ+--+--+--+ÄÄ+--+ 8 Ü 3 3 3 @@ @@Ä 3 Ä Ä Ü + +--+--+--+ + + + + + + +--+--+--+ + 9 Ü 2Ü Ü Ü ÜÔÔ Ü Ü Ü + + + + +--+--+ÄÄ+--+--+--+ÄÄ+ÄÄ+ÄÄ+ + + 10 Ü 1Ü 5 Ü 2 Ü Ü +--+--+--+--+ + + + +--+--+ + + +--+ + 11 Ü Ü Ü 3Ü Ü ÔÔ Ä Ü Ü + + + + + +ÄÄ+--+ +ÄÄ+ÄÄ+ +ÄÄ+ +--+ + 12 Ü Ü Ü Ä Ü Ü Ü + + +--+--+--+ + +--+--+--+ÄÄ+--+--+--+ÄÄ+ 13 Ü 5 Ü 2Ä Ü 5 5 Ü +--+--+ + + + + +ÄÄ+--+ÄÄ+ + + + +ÄÄ+ 14 Ü Ü ÔÔ 5 Ü Ä Ü ÔÔ Ü Ü + + + + + +--+ + + +ÄÄ+--+--+ +--+ + 15 Ü 7 2Ä 6 Ü 4 4 4 4Ü Ü Ä Ü Ü +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: MAD GOD ÌÅÖÅÌ: 6 1 2 3 4 5 6 7 8 9 10 +--+--+--+--+--+--+--+--+--+--+ 1 Ü Ü Ü 4 = BRILHASTI AND 4 GUARDS. + + + + 2 Ü 4Ü Ü ÁFTER ENTERING CHAMBER THROUGH +ÄÄ+--+ + DOORS, CAST ÂÁÓÐ AND ANYTHING ELSE 3 Ü . UNKNOWN DANGERS Ü THAT WILL AID IN COMBAT. + .+ + ÙOU MUST KILL GUARDS BEFORE THEY GET 4 Ü . Ü WITHIN 10'. ÔHEY ARE NASTY. ÈAVE + .+ + THIEF HIDE AND SNEAK UP ON BRILHASTI 5 Ü . Ü EVEN THOUGH SPELLS WILL KILL HIM. + .+ + ÂEST TO TRY BOTH WAYS AT ONCE. 6 Ü . Ü + .+ + ÎOTE: FOLLOW LEFT HAND WALL (DOTS) 7 Ü . Ü TO GET TO BRILHASTI. + .+ + 8 Ü . Ü + .+ + + + + + + + + + 9 Ü ........... 3 Ü 3 = MESSAGE AND ANTI MAGIC SPOT. +--+--+--+--+ +--+--+--+--+--+ 10 Ü Ü +/\+/\+/\+/\+/\+/\+/\+/\+/\+/\+ 11 Ü Ü +/\+/\+/\+/\+/\+/\+/\+/\+/\+/\+ 12 Ü Ü +/\+/\+/\+/\+/\+/\+/\+/\+/\+/\+ 13 Ü Ü +/\+/\+/\+/\+/\+/\+/\+/\+/\+/\+ 14 Ü Ü NOTE: FOLLOW LEFT OR RIGHT SIDE +/\+/\+/\+/\+/\+/\+/\+/\+/\+/\+ WALLS. A STRAIGT ON RUN UP WILL 15 Ü Ü ONLY GET YOUR HITS AND MAGIC +/\+/\+/\+/\+/\+/\+/\+/\+/\+/\+ TAKEN AWAY. 16 Ü Ü +--+--+--+--+ +--+--+--+--+--+ 17 Ü@@ @@ @@ @@ 2 @@ @@ @@ @@ @@Ü 2 = MESSAGE. + + + + + + + + + + + 18 Ü@@ @@ @@ @@ @@ @@ @@Ü + + + + + + + + + + + 19 Ü@@ @@ @@ @@ @@ @@ @@ @@ @@Ü + + + + + + + + + + + 20 Ü@@ @@ @@ @@ @@Ü + + + + + + + + + + + 21 Ü @@ @@ @@ @@ @@ @@Ü + + + + + + + + + + + 22 Ü 1 @@ @@ @@ @@Ü 1 = PORTAL UP. +--+--+--+--+--+--+--+--+--+--+ ÁFTERWORD ON THIS PART: ÔHIS COMPLETES THE FIRST QUEST OF YOUR PARTY AND BEGINS A NEW ONE. ÔHE PLACE YOU HAVE BEEN DIRECTED TO BY THE OLD MAN IS ÁRBORIA. ÙOU WILL NEED TO HAVE THE CHRONOMANCER SPEAK WITH THE OLD MAN TO LEARN THE NEEDED SPELLS. ÅVEN WITH THE SPELLS, ONCE YOU GET TO THE CASTING SPOT AND CAST THE SPELL, YOU WILL NEED THE DECODER WHEEL TO ENTER THE ALTERNATE UNIVERSE. ÉT WOULD TAKE ME A MONTH TO ENTER THE CODES IN A FILE, SO É AM NOT GOING TO BOTHER. ÉF YOU DO NOT HAVE A DECODER WHEEL, THE GAME STOPS HERE FOR YOU. ÔHAT IS, UNLESS YOUR A CHAMP AT UNLOCKING THE SECRETS OF A PROGRAM BY GOING INTO THE DISK. ÉF YOU CAN GET INTO ÁRBORIA, COMPLETE THE QUEST IN THAT UNIVERSE, AND GET BACK TO THE REVIEW BOARD, THE OLD MAN AWARDS EVERYONE 600000 EXP. ÎOW IN THIS GAME, THAT ISN'T REALLY ALOT, (ABOUT 2 TO 4 LEVELS?) BUT HERE IS A GLITCH: IF YOU GO BACK OUTSIDE, CONJURE UP AN AIR WOLF OR ANOTHER CREATURE AND PUT IT IN SLOT 1, THEN GO BACK IN AGAIN, YOU WILL GET ANOTHER 600000 EXP!! ÔHIS CAN BE DONE FOREVER, SO IT KIND OF MAKES THE REST OF THE GAME POINTLESS. ÁFTER 20-30 TRIPS AND YOUR CHARACTERS HAVE ENOUGH HITS AND MAGIC TO DESTROY A WORLD, THE ONLY BATTLES YOU ÈÁÖÅ TO FIGHT ARE IN ÍALEFIA ( WHERE ÔARJAN IS ). ÂUT YOU HAVE TO SOLVE EACH ALTERNATE UNIVERSES QUEST TO GET THE SPELLS ALLOWING YOU TO GET TO THE NEXT UNIVERSE. É WOULD LIKE TO KNOW IF THIS GLITCH IS PRESENT IN ANY OTHER VERSION (IBM, C-64, ETC) BESIDES THE ÁPPLE ÉÉE VERSION É USED. ÉÆ ÙÏÕ ÈÁÖÅ ÁÎÙ ÑÕÅÓÔÉÏÎÓ/ÃÏÍÍÅÎÔÓ ÔÈÁÔ ×ÉÌÌ ÉÍÐÒÏÖÅ ÔÈÉÓ ÓÐÏÉÌÅÒ ÐÌÅÁÓÅ ÓÅÎÄ ÔÈÅÍ ÔÏ ÍÅ ÁÔ ÕÃÁÓ407 ÁÔ ÕÎÌÖÍ. ÔÈÁÎËÓ, ÒÉÃË. ========================================================================= ÁRBORIA ÁLTERNATE ÕNIVERSE 1 ÏÆ 7 ÍAP OF ÁRBORIA: . È . Ô . Ô . Ô . . 1 . 1 = ARRIVAL/EXIT TO/FROM ARBORIA SPOT . Ì . Ô . . . Ô . Ô Ô Ô 2 = LEAVES THAT LET YOU BREATH UNDERWATER . . . . . . . Ô . Ô 2 . 3 = ACORNS Ô Ô Ô . . . . . . Ô . . Ö = VALARIANS TOWER (4 LEVELS) . . . . . × . × . . . . Ð = FESTERING PIT (2 LEVELS) . . . . . × Å × . . Ô . Å = ENTRANCE TO CIERA BRANNIA . . . . . × × × . Ô Ô . È = HUT . Ö . . . . . . . . . . Ì = LAKE (1 LEVEL) . . . . 3 Ô Ô . . Ð . . . . . . . . . Ô . . . . . . . . . . . . . Ô Ô . . . . . . Ô Ô Ô . . . . ÃIERA ÂRANNIA        .        . . . . . . . . . . . . . . Â È = ÔEMPLE  .       .      . Â Ë = ËING  .  . . . . . . . . . .  .   = ÅMPTY ÂUILDING  .  . Â Â Â Â Ë . . . .  . Â É = ÔAVERNS  .  . È . . . . . . . .  . Â Ô = ÔREE  .  .  . Ô Ç . . . . .  . Â Ç = ÇROVE ( KING WILL LET YOU IN ONCE  .  .  . Ô Ô .      .  YOU HAVE COMPLETED HIS QUEST )  .  .  . Ô Ô .  . . É Â . Â × = ×IZARDS ÇUILD  .  .  . . . .  . .   .   .  . Â Â × Â Â Â . .   .   .  . . . . . . . . .   .   .  . . . . . . . . .   .   . Â É Â Â Â Â Â Â Â Â Â Â .   . . . . . . . . . . . . . .                ÓTEPS TO SOLVING ÁRBORIA: 1. ÍEET ÈAWKSLAYER UPON ENTERING ÁRBORIA, HAVE HIM JOIN PARTY. REMEMBER THE WORD "ICEBERG" THAT HE TELLS YOU. ÉT WILL BE USED LATER 2. GO INTO TOWN AND GET GILL SPELL FROM WIZARDS GUILD. 3. TALK WITH KING WHO WILL SET YOU ON QUEST. 4. GO OUT OF TOWN AND GET ACORN. 5. GO TO LAKE, ENTER CRYSTAL PALACE AND GET WATER OF LIFE. 6. GO TO TOWER AND ON LEVEL 3 PUT ACORN IN HOLE AND WATER WITH THE WATER OF LIFE. 7. GET NIGHTSPEAR ON LEVEL 4. 8. EXIT TOWER AND GO TO FESTERING PIT. 9. USE SPELL APAR TO GET NEAR ÔSLOTHA ÇARNATH AND KILL HIM. 10. TAKE *EVERYTHING* LAYING AROUND, IT WILL BE USED LATER. 11. GO BACK TO KING AND GET ACCESS TO GROVE. 12. ENTER GROVE AND GO TO BOWL IN CAVITY OF VALARIANS CHEST. 13. PUT HEART OF TSLOTHA IN BOWL AND WATER WITH WATER OF LIFE. 14. DOOR OPENS TO LEFT AND GET ARROWS OF LIFE AND BOW. 15. TAKE ITEMS TO OLD MAN IN MAIN UNIVERSE. HAWKSLAYER WILL NOT TELEPORT WITH YOU WHEN YOU GO BACK, SO STRIP HIM OF ALL POSSESIONS BEFORE LEAVING. ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: SACRED GROVE ÌÅÖÅÌ: 1 1 2 3 4 5 6 7 8 9 10 +--+--+--+--+--+--+--+--+--+--+ 1 1 Ü Ü 1 = ENTRANCE/EXIT +--+ + +--+--+--+ + +--+ + 2 = MESSAGE 2 Ü Ü Ü 3 = BOWL IN VALARIANS CHEST + + +--+ + +--+ + +--+--+ 4 = MAGIC INCREASE 3 @@ Ü@@ Ü Ü Ü 5 = MAGIC DECREASE + +--+ +--+--+--+ +--+--+ + 6 = HIT DECREASE 4 Ü Ü Ü @@ 7 = ARROWS OF LIFE AND BOW + + +--+ + + + +--+--+ + @@ = SPINNER 5 Ü Ü Ü + +--+ + + + + + +--+ + 6 Ü Ü 2Ü Ü Ü +--+--+--+ +ÄÄ+--+--+ +--+ + 7 Ü Ü Ü Ü 3Ä Ü Ü +--+--+ +--+--+ +--+ + +--+ 8 Ü @@ Ü Ä 5Ä 6Ü + + +--+ÄÄ+--+--+--+--+ + + 9 5Ü Ü Ä 5Ä Ä 5Ä Ü Ü 4 +--+--+--+--+--+--+--+ÄÄ+--+--+ 10 Ü Ä Ä Ä Ä@@Ä Ä Ä 7Ü +--+--+--+--+--+--+--+--+--+--+ ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: VALARIANS TOWER ÌÅÖÅÌ: 1 THRU 4 1 2 3 4 5 1 2 3 4 5 +--+--+--+--+--+ +--+--+--+--+--+ 1 = ENTRANCE/EXIT 1 Ü **Ä Ü Ä 3Ü Ü Ä ** 3Ü 2 = MESSAGES +\/+--+ +ÄÄ+ÄÄ+ +--+--+ÄÄ+--+ + 3 = HITS DECREASE 2 Ü > 3Ü 4Ü Ü Ü Ä**Ü 4Ä Ü 4 = STAIRS UP/DOWN +--+--+ÄÄ+--+ÄÄ+ +--+--+ÄÄ+--+--+ 3 Ü 1Ü Ä@@Ä Ü Ü Ü 4Ä Ü@@Ü Ü +ÄÄ+ +ÄÄ+ÄÄ+ÄÄ+ +--+ +ÄÄ+ÄÄ+ + 4 Ü 2 Ü Ü** Ü Ü 2Ü**Ä Ä Ü ** = DARKNESS +ÄÄ+ÄÄ+ÄÄ+ÄÄ+ÄÄ+ +ÄÄ+--+ÄÄ+--+ + @@ = SPINNER 5 Ü Ü > Ü Ü ÜÔÔÄ @@Ü **Ü ÔÔ = TRAP +--+--+--+--+--+ +--+--+--+--+--+ LEVEL 1 LEVEL 2 1 2 3 4 5 1 2 3 4 5 +--+--+--+--+--+ +--+--+--+--+--+ 5 = ACORN SLOT - DROP ACORN 1 Ü 2Ä 3 Ü Ü Ü Ä 6Ü 3Ü WATER IT TO GET TO NEXT +--+--+ÄÄ+--+ + +--+ÄÄ+--+--+ + LEVEL 2 Ü Ä@@ @@ Ü Ü ÜÔÔÄ Ü Ü Ü 6 = NIGHTSPEAR +--+ +--+ + + +ÄÄ+--+ÄÄ+ +ÄÄ+ 3 Ü 4 5Ü 4Ü Ä Ü Ü Ä Ü 4Ü 2Ä Ü ÁÍ = ANTI MAGIC ZONE +--+ +--+ + + +ÄÄ+--+ÄÄ+ +ÄÄ+ ÅÅ = EXPLOSION 4 Ü Ä@@ Ü Ü ÜÅÅ ÅÅÜÁÍ Ü Ü +--+--+ÄÄ+--+ÄÄ+ + + +--+--+ + 5 ÜÔÔÄ Ü Ü Ü@@ ÅÅÄ Ä**Ä@@Ü +--+--+--+--+--+ +--+--+--+--+--+ LEVEL 3 LEVEL 4 ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: CRYSTAL PALACE (UNDER LAKE) ÌÅÖÅÌ: 1 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ 1 Ü 4Ä Ä Ä Ä 6 4Ü Ü Ü Ü Ü Ü 1 = ENTRANCE/EXIT + +ÄÄ+--+--+--+--+--+--+ + + + +ÄÄ+ÄÄ+ÄÄ+ 2 = MESSAGES 2 Ü Ü 5Ä Ä @@ Ä Ü Ä@@ Ä@@Ü 3 = WATER OF LIFE +--+--+--+ +--+--+--+--+ÄÄ+--+--+ +--+--+ÄÄ+ 4 = HITS DECREASE 3 Ü 3 3 3Ü Ü @@Ü 4Ü Ü Ü Ä Ü Ü 5 = MAGIC DECREASE + + + + + + +ÄÄ+ + + + + + +--+ + 6 = MAGIC INCREASE 4 Ü 3 3 3Ü Ü Ü Ü Ä Ä@@Ü Ü +--+--+ÄÄ+ +--+ÄÄ+ÄÄ+ + + + + +--+--+--+ 5 Ü **Ü**Ü 4Ü Ü Ä Ü + + +--+--+ + + + + + + + + + + + 6 Ü Ü** **Ü Ü Ä Ä 2 1Ü +ÄÄ+--+ +--+--+ +--+ + + + + +--+--+--+ 7 Ü Ä Ü Ü Ä** **Ä Ü Ä Ü Ä Ü +--+--+ + + + +ÄÄ+ + + + + +--+--+ + 8 Ü Ä Ü Ü Ü**Ü Ü Ü Ü ÜÔÔÄ Ü +ÄÄ+ÄÄ+ +ÄÄ+--+ + +/\+--+--+ÄÄ+ + +--+ + 9 Ü @@ Ü Ä**Ü 4Ü Ü 5 Ü Ü Ä Ü +--+--+ÄÄ+--+ÄÄ+ +--+--+ + + + +--+--+ + 10 Ü Ä ÄÔÔÄ@@Ü Ä**Ä Ü Ä Ü Ä 4 Ü +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: FESTERING PIT ÌÅÖÅÌ: 1 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ 1 Ü Ü Ü Ü ÄÎÜ UP = STAIRS UP + + + +ÄÄ+ + + + + + + + +ÄÄ+--+--+ DN = STAIRD DOWN 2 Ü Ü Ä Ü Ü Ü PD = PORTAL DOWN +ÄÄ+--+--+--+--+--+--+/\+/\+ + + + + + + MD = MAGIC DECREASE 3 Ü Ü Ü Ü Ü HD = HIT DECREASE + + + + + + + + + + +--+--+--+ÄÄ+--+ TT = TRAP 4 Ü Ü Ü Ä Ü Ü @@ = SPINNER + + + + + + + + + + + + + + + + 5 Ü Ü@@ @@Ü Ü >, < , /\, \/ = +\/+ +--+--+--+--+ +--+--+--+ + + + + + ONE WAY WALLS 6 Ü@@ Ü Ü Ä Ü +/\+ + + + + + + + + +--+--+--+--+--+ ME = VARIOUS MESSAGES 7 Ü Ü Ü ZZ = INVISIBLE WALLS + + + + + + + + +--+--+ + + + + + 8 ÜÈÄ ÈÄ Ü +/\+/\+--+--+--+ÄÄ+--+--+--+--+--+--+ + + + 9 Ü Ü Ü ÐÄ Ü Ü + + + + + + + + + + +ÚÚ+ + +--+--+ 10 Ü Ü ÜÍÄÚ ÚÍÄÜ Ü + + + + + + + + + +ÚÚ+ + +--+--+\/+ 11 Ü Ä Ü ÐÄ Ü < Ü + +--+--+--+--+ÄÄ+--+--+--+--+--+--+ +--+--+ 12 Ü Ü Ü Ü Ü + + + + + + + + + + + + + + + + 13 Ü Ä @@ @@Ü Ü + +--+--+--+--+--+/\+/\+--+--+--+--+--+--+ÄÄ+ 14 ÜÍÅÄ >ÔÔ ÍÅ Ä ÔÔ Ü + +--+--+--+--+ +--+--+ÄÄ+ + + + + + + 15 ÜÕÐÜ Ä Ü Ü Ü +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: FESTERING PIT ÌÅÖÅÌ: 2 1 2 3 4 5 6 7 8 9 10 11 12 +--+--+--+--+--+--+--+--+--+--+--+--+ 1 Ü ÔÇ Ü??Ü ÕÐÜ UP = STAIRS UP +--+--+--+--+ÄÄ+ + +--+--+--+--+--+ ?? = UNEXPLORED SQUARES 2 Ü Ü??Ü Ä Ü TG = TSLOTHA GARNATH + + + + + + +--+--+--+ + + + HD = HIT DECREASE 3 ÜÈÄ ÈÄ ÈÄ ÈÄ ÈÄÜ?? ?? ?? ??Ü Ü ** = DARKNESS +--+--+ÄÄ+--+--+--+--+--+--+ + + + @@ = SPINNER 4 Ü Ü Ä Ü.. Ü *@ = BOTH DARK AND SPINNING + + + + + + +--+--+--+--+--+ + ÚÚ = INVISIBLE WALL 5 Ü Ü Ü Ü *A = SPINNER AND ANTI-MAGIC +--+--+--+ÄÄ+--+ÚÚ+ + + + + + + PU = PORTAL UP 6 Ü Ü Ä** **Ü ÔÔ = TRAP + + + +ÄÄ+--+--+--+ÄÄ+--+--+ + + 7 Ü Ü*@ *@ *@Ü Ü Ü SUGGESTION: TRY A PHDO SPELL +--+ÄÄ+--+--+ÄÄ+--+ + + + + + + WHERE É PLACED .. TO GET TO 8 Ü Ü Ü Ü Ü TSLOTHA. + + + + + + + + + + +ÄÄ+--+ 9 Ü ÜÔÔ Ü ÐÕ Ü Ü +--+--+--+--+--+--+/\+/\+/\+/\+ + + 10 Ü Ä Ü*Á *Á *Á *ÁÜ Ü +--+--+ + + + +\/+\/+\/+\/+--+--+ 11 Ü Ä** ÐÕ ** **Ä Ü + + + + + + + + + + + + + 12 Ü Ü** ** ** **Ü Ü +--+--+--+--+--+--+--+--+--+--+--+--+ ========================================================================= ÇELIDIA ÁLTERNATE ÕNIVERSE 2 ÏÆ 7 ÍAP OF ÇELIDIA: . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 = ARRIVAL/EXIT TO/FROM GELIDIA. . . . . . . . . . . . . . . . . 2 = OUTPOST . . . . . 2 . . . . . . . . . . 3 = ICEKEEP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ÓTEPS TO SOLVING ÇELIDIA: 1. GO TO OUTPOST AND READ DIARY. GET NAME "ALENDAR". ( NOT REALLY NECESSARY, BUT THE STORY IS FUN ) 2. GO TO ICEKEEP AND ON FIRST LEVEL GO TO NORTHEAST CORNER. 3. CAST THE FOLLOWING SPELLS TO GET RID OF SHIMMERING CURTAIN: LEVI, ANMA, PHDO. 4. ENTER PASSAGE AND GO TO 4TH LEVEL OF WHITE TOWER. ËILL 6 WHITE WIZARDS AND GET LENS. 5. GO BACK TO ICE KEEP ( APAR WORKS BEST TO GET TO PASSAGEWAY ) 6. GO TO SOUTHEAST CORNER AND CAST SPELLS TO DISPELL BLACK WALL: GRRE, SHSP, FEAR, SUEL, SPBI. 7. GO TO 4TH LEVEL AND BUMP OFF 5 BLACK WIZARDS, GET LENS. 8. GO BACK TO ICEKEEP, NORTHWEST CORNER. 9. CAST SPELLS INWO, WIHE, FOFO, INVI TO DISPELL CREATURE. 10. ENTER GREY TOWER, GO TO 4TH LEVEL, AND BLOW AWAY 7 GREY WIZARDS. 11. GET LENS AND EXIT BACK TO ICE KEEP. 12. GO TO WHITE MARBLE SLAB AND PUT ALL 3 LENS' INTO IT. ÐASSAGE WILL APPEAR AND GO DOWN. 13. GET WAND AND SPHERE ON 2ND LEVEL OF ICE DUNGEON. 14. GET BACK TO WORN GROUND AND GO BACK TO SKARA BRAE REVIEW BOARD. NOTE: YOU DO NOT NEED TO GO INTO THE 2ND LEVEL OF THE ICE KEEP. ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: ICE KEEP ÌÅÖÅÌ: 1 1 2 3 4 5 6 7 8 9 10 11 12 +--+--+--+--+--+--+--+--+--+--+--+--+ 1 ÜÐÁÄ Ü Ü Ü 3 2 Ü Ä Ü ÄÐÁÜ 1 = MESSAGES +--+ +ÄÄ+ + + + + + + + +--+ 2 = GUARDIAN AND STAIRS UP 2 Ü ÜÑÕÄ Ü Ü Ü Ä Ü Ü Ü "ALENDAR" IS PASSWORD. +ÄÄ+ +--+ + + + + + +--+ +ÄÄ+ 3 = WHITE MARBLE SLAB. 3 Ü Ä Ü Ü Ü Ü Ü Ä Ü Ü ÐÁ = PASSAGEWAYS TO TOWERS. +--+ +ÄÄ+ + + + + + +ÄÄ+ÄÄ+ÄÄ+ (SEE SOLUTION). 4 Ü Ü@@Ä Ü Ü@@ @@ @@ @@Ü Ü@@Ü Ü Ü QU = SILENCE + + +ÄÄ+ + + + + + +ÄÄ+ + + HU = HIT INCREASE 5 Ü Ä Ü Ä Ü Ü Ä Ü Ü Ü @@ = SPINNER +ÄÄ+ +--+ + + + + + +ÄÄ+ +--+ MD = MAGIC DECREASE 6 Ü Ü Ü Ü Ü Ü Ü@@Ä Ä Ü HD = HIT DECREASE + + +--+ + + + + + +ÄÄ+ + + 7 Ü Ü Ü Ü Ü Ü Ü Ü Ü Ü +--+ÄÄ+--+ÄÄ+--+ÄÄ+--+--+ÄÄ+--+ÄÄ+--+ 8 Ü Ä Ä 2Ü + + + + +ÄÄ+--+--+ÄÄ+ÄÄ+--+--+--+ 9 Ü 1 Ü ÜÍÄ ÍÄÜ Ü Ü ÄÍÕÜ + + + + + + + + + +ÄÄ+ÄÄ+--+ 10 Ü ÄÎ 2Ü Ü Ü ÄÐÁÜ +--+--+--+--+--+--+--+--+--+--+--+--+ ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: ICE KEEP ÌÅÖÅÌ: 2 1 2 3 4 5 6 7 8 9 10 11 12 +--+--+--+--+--+--+--+--+--+--+--+--+ 1 Ü?? ?? ??Ü Ü ÄÎÜ Ü??Ü DN = STAIRS DOWN +--+--+--+ÄÄ+--+ + +--+ÄÄ+--+--+--+ ?? = UNEXPLORED 2 Ü Ä Ü Ü Ü Ü Ü Ü 1 = NASTY SPOTS USUALLY + + + + + + + + + + + + + RESULTING IN A LOSS 3 Ü Ü Ü Ü Ü Ü Ä Ü OF HITS AND/OR MAGIC. + +--+ÄÄ+ÄÄ+--+ÄÄ+--+ÄÄ+--+ÄÄ+--+ + 4 Ü Ü Ü Ü ÔHIS LEVEL IS USELESS TO + +--+--+--+--+--+--+--+--+--+--+ + SOLVING THE GELIDIA QUEST. 5 Ü Ü 1 1Ü 1 1 1Ü 1 1 1Ü 1 1Ü Ü + +--+--+--+--+--+--+--+--+--+--+ + 6 Ü Ü Ü Ü Ä Ä Ü + +--+--+--+ÄÄ+--+--+ÄÄ+--+--+--+ + 7 Ü Ü 1 1Ü Ü 1Ü 1Ü 1Ü 1Ü Ü 1Ü 1Ü Ü + +--+--+--+ÄÄ+--+--+ÄÄ+--+--+--+--+ 8 Ü Ü Ä ÄÎÜ + + + + + + + + +ÄÄ+--+--+--+ 9 Ü Ü Ü Ü Ü + + + + + + + + + + + +--+ 10 Ü Ü ÜÄÎ Ü < Ü +--+--+--+--+--+--+--+--+--+--+--+--+ ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: ICE DUNGEON ÌÅÖÅÌ: 1 - 2 1 2 3 4 5 6 7 8 9 1 2 3 4 5 +--+--+--+--+--+--+--+--+--+ +--+--+--+--+--+ 1 Ü ÕÐÜ**ÄÍÄ ÑÕÜ ÄÎÜ 1 ÜÕÐ Ü Ü + + +--+ +--+--+ÄÄ+ + + + + + + + + 2 Ü Ü Ü Ü 2 Ü ÜÍÕ 1Ü +--+--+ÄÄ+--+ÄÄ+ÄÄ+ÄÄ+ÄÄ+ÄÄ+ +ÄÄ+--+ÄÄ+--+ÄÄ+ 3 Ü Ü** **ÜÁÍÜ ÜÁÍÜ Ü Ü 3 Ü 3 3Ü**Ü Ü 3 = + + + + + + + + + + + + + +ÄÄ+--+ HIT AND 4 Ü Ä ÜÁÍÜ ÜÔÔÜ Ü Ü 4 Ü 3 3Ü**Ü Ü MAGIC +--+--+ + +--+--+--+--+ÄÄ+ + + + + + + DECREASE 5 Ü Ä ÜÈÄ ÈÄ ÈÄÜ Ü 5 Ü 3 3Ä**Ü 2Ü + + + + +--+ + + + + +--+--+--+--+--+ 6 Ü Ü Ä ÜÈÄ ÈÄÄ Ü LEVEL 2 +--+--+--+ÄÄ+ÄÄ+--+--+--+ÄÄ+ 7 Ü Ü Ä Ü DN = STAIRS DOWN + + + + + + + + + + QU = SILENCE(QUIETS BARDSONG) 8 Ü Ü Ü Ü MD = MAGIC DECREASE + + + + + + + + + + MU = MAGIC INCREASE 9 Ü Ü Ü Ü HD = HIT DECREASE +--+--+--+--+--+--+--+--+--+ AM = ANTI MAGIC ZONE LEVEL 1 ** = DARKNESS 1 = RIDDLE:TRY LANATIR, GO THROUGH DOOR ANYWAY( INVISIBLE) 2 = WAND AND SPHERE. UP = STAIRS UP. ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: WHITE TOWER ÌÅÖÅÌ: 1 TO 4 1 2 3 4 5 1 2 3 4 5 1 2 3 4 5 +--+--+--+--+--+ +--+--+--+--+--+ +--+--+--+--+--+ 1 Ü Ü Ü ÄÕÐÜ Ü?? ??Ü Ä 1Ü Ü?? ?? ??Ü 3 1Ü + + + +ÄÄ+--+ + + + + + + + + + +--+ÄÄ+ 2 Ü Ä Ü@@Ä Ü Ü?? ??ÜÍÄÜ Ü Ü?? ?? ??Ü** **Ü + +--+--+--+ÄÄ+ + + +--+ÄÄ+--+ + + + +--+--+ 3 ÜÍÄÜ ÍÄÜ ÄÔÔÜ Ü?? ?? ??Ü 2Ü Ü Ü?? ?? ?? ?? ??Ü + + + +ÄÄ+--+ + + + + + + + + + + + + 4 Ü Ü Ü ÄÔÔÜ Ü?? ?? ??Ü ÜÑÕÜ Ü?? ?? ?? ?? ??Ü + +--+ÄÄ+--+ÄÄ+ + +--+--+ +ÄÄ+ + + + + + + 5 ÜÄÎ ÑÕ Ü Ü??Ü ÄÈÄ Ü Ü?? ?? ?? ?? ??Ü +--+--+--+--+--+ +--+--+--+--+--+ +--+--+--+--+--+ LEVEL 1 LEVEL 2 LEVEL 3 1 2 3 4 5 +--+--+--+--+--+ UP = STAIRS UP 1 Ü Ä ÜÄÎÜ DN = STAIRS DOWN + + +ÄÄ+--+ + QU = SILENCE 2 Ü Ä** ** **Ü MD = MAGIC DECREASE +--+ +--+--+/\+ @@ = SPINNER 3 Ü Ä 2Ä Ü Ü ÔÔ = TRAPS + +--+--+ + + 1 = STAIRS UP AND DOWN 4 ÜÑÕÜ Ä > Ü 2 = SPINNER AND MAGIC DECREASE + +--+ +ÄÄ+ + 3 = MESSAGE(NAME ÃALA MAY BE IMPORTANT) 5 Ü > Ü 4Ü ** = DARKNESS +--+--+--+--+--+ ?? = UNEXPLORED LEVEL 4 4 = WIZARDS AND LENS ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: BLACK TOWER ÌÅÖÅÌ: 1 TO 4 1 2 3 4 5 1 2 3 4 5 1 2 3 4 5 +--+--+--+--+--+ +--+--+--+--+--+ +--+--+--+--+--+ 1 ÜÄÎ ** ** @@ **Ü Ü Ü Ü Ü Ü Ü Ä Ä Ü + + + + + + +/\+--+ + + + + + + +--+ + 2 Ü** ** ** ** **Ü ÜÍÄ ÍÄ ÜÁÍ Ü Ü Ü ÜÕÐÜ Ü + + + + + + +--+--+--+ +--+ +ÄÄ+--+--+ + + 3 Ü** ** @@ ** ÕÐÜ ÜÕÐ ÍÄÜ@@ <ÄÎÜ ÜÄÎ< ÍÄÜ Ü + + + + + + + + +--+--+--+ +--+ + + + + 4 Ü** ** ** ** **Ü Ü > Ü ÜÑÕÄÑÕ ÍÄÜ Ü + + + + + + + + + + + + + +--+--+--+ + 5 Ü** @@ ** @@ **Ü Ü Ü > Ü Ü Ü +--+--+--+--+--+ +--+--+--+--+--+ +--+--+--+--+--+ LEVEL 1 LEVEL 2 LEVEL 3 1 2 3 4 5 +--+--+--+--+ + 1 Ü 1 Ü 1 = BLACK WIZARDS AND LENS +--+--+--+--+--+ ÁÍ = ANTI MAGIC ZONES 2 Ü?? ?? ??ÜÄÎÜ??Ü MU = MAGIC INCREASE +--+--+--+\/+--+ 3 ÜÍÄ ÍÄ Ü +--+--+\/+--+--+ 4 Ü Ü Ü Ü + + + + + + 5 Ü Ü Ü ÍÕÜ +--+--+--+--+ + LEVEL 4 ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: GREY TOWER ÌÅÖÅÌ: 1 TO 4 1 2 3 4 5 1 2 3 4 5 1 2 3 4 5 +--+--+--+--+--+ +--+--+\/+/\+--+ +--+--+--+--+--+ 1 Ü@@> > > > Ü ÜÕÐ < > Ü Ü Ü ÄÎÜ +/\+/\+ÄÄ+/\+\/+ + +--+--+--+ + + +--+--+--+--+ 2 Ü**Ü@@Ü @@> Ü Ü Ü Ü Ü Ü +/\+\/+--+\/+\/+ + + +--+ + + + + + + + + 3 Ü Ü ÜÕÐÜ > Ü Ü ÜÄÎÜ Ü Ü Ü Ü +/\+\/+ÄÄ+ +\/+ + + +ÄÄ+ + + + + + + + + 4 Ü**Ü > @@> Ü Ü Ü Ü Ü Ü Ü Ü +/\+--+\/+\/+\/+ + + +\/+ +ÄÄ+ + + + + + + 5 Ü <ÔÔ< <ÔÔ<ÄÎÜ Ü Ü Ü Ü Ü ÜÕÐ Ü +--+--+--+--+--+ +--+--+\/+--+--+ +--+--+--+--+--+ LEVEL 1 LEVEL 2 LEVEL 3 1 2 3 4 5 +--+--+ +--+--+ 1 Ü Ü Ü Ü + +--+ +--+ + 2 Ü **Ü 1Ü Ü 1 = GREY WIZARDS AND LENS. USE APAR TO GET +--+--+--+ +--+ TO THE SPOT 1 NORTH OF HERE. 3 Ü < <ÍÄ Ü Ü +--+--+ +--+ + 2 = MESSAGES 4 Ü Ü >ÍÄÜ Ü +--+/\+--+ +--+ NOTE: THE LEVEL 4 MAP IS NOT COMPLETE AND MAY 5 ÜÄÎ> 2Ü Ü Ü CONTAIN A FEW ERRORS. ÔHE LOCATION OF THE +--+--+ +--+--+ WIZARDS IS CORRECT. LEVEL 4 ========================================================================= ÌÕÃÅÎÃÉÁ ÁLTERNATE ÕNIVERSE 3 ÏÆ 7 ÍÁÐ ÏÆ ÌÕÃÅÎÃÉÁ: . Ô Ô . . . Ô . 1 . . Ô 1 = ENTRANCE/EXIT TO/FROM ÌUCENCIA . 2 Ô 3 . . Ô . . . . Ô 2 = DRAGON MOUNTAIN . . . . . . Ô Ô Ô Ô . Ô 3 = ROSE BUSH Ô Ô Ô Ô . Ô 4 . . . . . 4 = RAINBOW ROSE BUSH Ô . . . . . Ô . × × × . 5 = ALLIRIA'S TOMB Ô 5 . . . . . . . Å × . 6 = ROSE BUSH Ô 6 . Ô . . . . × × × . 7 = ROSE BUSH Ô Ô Ô Ô . . . . . . . . 8 = ROSE BUSH . . . . . . . Ô Ô Ô Ô . 9 = CYANIS' TOWER . . Ô . . . . . 7 Ô . . . . Ô 8 9 . . . . Ô . . . . Ô Ô Ô . . . . . . . ÓOLUTION TO ÌUCENCIA: 1. GO TO TOWN AND BE TAUGHT DEVINE INTERVENTION SPELL AT WIZARDS GUILD EVEN THE CHRONO CAN LEARN THIS SPELL (HANDY TO HAVE LATER). ALSO HAVE BARD LEARN NEW SONG IN BARDS GUILD. 2. GO TO DRAGON MOUNTAIN AND KILL DRAGON ON 2ND LEVEL. 3. GET CRYSTAL KEY AND DRAGON BLOOD. 4. GO TO TOWER AND GO TO THIRD LEVEL. ÄÏ ÎÏÔ ËÉÌÌ ÃYANIS. ÕSE A STAFF OF ÌOR ÏÒ CAST A HEAL SPELL ON HIM. ÉF HE CHARGES YOU AND TRIES TO START A COMBAT, RUN AWAY AND REENTER THE ROOM. ÂARD SONG ÓIR ÒOBIN SHOULD BE STARTED BEFORE ENTERING THE ROOM. ÇET THE TRIANGLE FROM HIM AND EXIT THE TOWER. 5. COLLECT A ROSE FROM ALL THE BUSHES. ÔO GET THE RAINBOW ROSE, POUR THE DRAGON BLOOD ON THE BUSH TO CAUSE BUSH TO BLOOM. 6. WITH ALL 5 ROSES IN HAND, ENTER ALLIRIA'S TOMB. 7. GET CROWN OF TRUTH AND BELT. (SEE MAPS FOR SOLVING PROBLEMS) 8. HEAD BACK TO OLD MAN IN SKARA BRAE. ÍAP OF ÃELARIA ÂREE: × × × × × × × × × × × × × × × . . . . . . . . . . . . . . × W = WALL × . Ô Ô Ô Ô Ô É Ô Â Ô Ô Ô Ô . × T = TREE × . . . . . . . . . . . . . . × × . Ô Ô Ô Ô Ô Ô Ô Ô Ô Ô Ô Ô . × G = WIZARDS GUILD × . . . . . . . . . . . . . . × B = BARDS GUILD × . Ô Ô Ô Ô Ô Ô Ô Ô Ô Ô Ô Ô . × I = TAVERN × . Ô Ô Ô Ô Ô Ô Ô Ô Ô Ô Ô Ô . × A = TEMPLE . . . . . . . . . . . . . . . × × . Ô Ô Ô Ô Ô Ô Ô Ô Ô Ô Ô Ô . × × . . . . . . . . . . . . . . × × . Ô Ô Ô Ç Ô Ô Ô Ô Ô Ô Ô Ô . × × . . . . . . . . . . . . . . × × . Ô Ô Ô Ô Ô Á Ô Ô Ô Ô Ô Ô . × × . . . . . . . . . . . . . . × × × × × × × × × × × × × × × ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: DRAGON MOUNTAIN ÌÅÖÅÌ: 1 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ 1 Ü ÍÄÜÍÄ Ü Ü Ü Ü Ü Ü Ü +--+ +--+--+ +--+ + + +--+ + +--+ + + + + + 2 Ü ÜÈÄ ÍÄÜÍÄ Ü ÜÈÄÜ ÍÄÜÍÄ Ü Ü ÈÄÜ + +--+ + +--+ +--+ + + +--+--+ +--+ +--+--+--+ 3 ÜÁ5 Ü ÍÄÜÍÄ ÍÄÜÍÄ Ü Ü +--+--+ +--+ + +--+ +--+--+ + +--+ + +--+--+ + 4 Ü Ü Ü Ü ÍÄÜ Ü Ü Ü Ü Ü + + +--+--+--+ + +--+--+--+--+ + + +--+--+--+ + 5 Ü Ü Ü Ü Ü Ü Ü Ü Ü Ü +--+ +--+ + + + + + + + +--+--+ + +--+ + + 6 Ü ÜÈÄÜ Ü Ü Ü Ü Ü Ü Ü + +--+ +--+ +--+--+--+ + +--+--+--+--+ + +--+--+ 7 Ü Ü ÑÕ ÁÍ Ü Ü Ü ÁÍ ÜÑÕ Ü + + + +--+ +--+ + + + + + +--+ +--+--+ + + 8 ÜÍÄÜÍÄ Ü Ü Ü Ü Ü Ü** Ü +--+--+ +--+--+ + +--+--+--+--+ + + + + + +--+ 9 ÍÄÜÍÄ ÈÄÜÈÄ Ü **Ü** Ü Ü Ü + +--+ +--+--+ +--+--+ + +--+--+ +--+ +--+--+ + 10 ÜÈÄ Ü ÜÁ2 Á1Ü Ü Ü Ü Ü +--+--+ + +--+ + + + + + + + + + + +--+ + 11 Ü Ü ÜÔ3 Ô4Ü Ü Ü + + +--+ + +--+--+--+--+--+ +--+--+--+--+--+--+ + 12 Ü Ü Ü ÜÕÐ Ü Ü Ü + +--+--+--+ + + +--+ + +--+ +--+--+ + + + + 13 Ü Ü Ü ÁÍÜ Ü Ü Ü + + + +--+--+--+ +--+--+ÄÄ+--+--+ + + + +--+--+ 14 Ü Ü Ü **Ü Ü Ü Ü ÜÔ5 Ü +--+ +--+ +--+--+--+ +--+--+ +--+--+--+ + +--+ + 15 Ü Ü Ü Ü Ü Ü**ÜÔ2 Ô1Ü**Ü Ü Ü Ü** Ü + + + + +--+--+ + + + + + + + +--+--+ + + 16 ÈÄ ÜÈÄÜ Ü ÜÈÄÜÁ3 Á4ÜÈÄÜ Ü Ü +--+--+ + +--+ +--+ + + + + +--+--+ + +--+ + 17 ÍÄÜÍÄ Ü Ü Ü Ü Ü Ü Ü Ü Ü ÍÄÜÍÄ Ü + + + + +--+ + + + + + + + + +--+--+ + + 18 Ü Ü Ü ÜÄÎÜ Ü ÜÈÄ +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ ** = ÄÁÒËÎÅÓÓ HD = HITS DECREASE MD = MAGIC DECREASE QU = SILENCE AM = ANTI MAGIC ZONE Ô1, Ô2, Ô3, Ô4 , ÅÔÃ. = ÔÅÌÅÐÏÒÔÓ Á1, Á2, Á3, ÅÔà = ÃÏÒÒÅÓÐÏÎÄÉÎÇ ÁÒÒÉÖÁÌÓ ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: DRAGON MOUNTAIN ÌÅÖÅÌ: 2 1 2 3 4 5 6 7 8 9 10 11 +--+--+--+--+--+--+--+--+--+--+--+ 1 ÜÄÎ Ü Ü Ü Ü +--+--+--+ + + +--+ + + + + DN = DOWN STAIRS 2 Ü Ü ÜÈÄ ÈÄÜÈÄ ÈÄÜ Ü Ü HD = HIT DECREASE + + + + + + + +--+ +--+--+ MD = MAGIC DECREASE 3 Ü Ü Ü Ü** Ü Ü Ü AM = ANTI MAGIC ZONE + +--+ + +--+--+ +--+--+--+ + ** = DARKNESS 4 Ü Ü Ü Ü ÈÄ Ü Ü QU = SILENCE + + +--+--+ + + + +--+--+ + 1 = RAINBOW DRAGON 5 Ü Ü Ü Ü Ü Ü MU = MAGIC INCREASE + +--+ +--+ +--+--+--+--+--+--+ 6 Ü Ü ÁÍ Ü ÜÍÕ ÍÕÜ Ü Ü + + +--+--+--+ + + + + + + 7 ÜÑÕ Ü** Ü ÍÕÜ Ü Ü +--+--+ + + +--+ + + +--+ + 8 Ü Ü Ü Ü Ü +--+--+--+--+--+--+--+--+--+ + + 9 Ü ** ** Ü +--+ + +--+--+--+--+ + +--+--+ 10 Ü Ü ÜÍÄÜ Ü Ü Ü Ü + + +--+ + + + + +--+ + + 11 Ü Ü ÍÄÄ 1 ÜÍÄ ÍÄÜ Ü +--+--+--+--+--+--+--+--+--+--+--+ ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: CYANIS' TOWER ÌÅÖÅÌ: 1 TO 3 1 2 3 4 5 6 7 1 2 3 4 5 6 7 +--+--+--+--+--+--+--+ +--+--+--+--+--+--+--+ 1 Ü Ô1 ?? ??Ü Ü Ü Ü Ü + +--+--+--+--+--+ + +--+ + + + + +--+ 2 Ü Ü** ÍÄ ÍÄ ÍÄ Ü??Ü Ü ÜÕÐÜ Ü + + +--+--+--+ + + + +--+--+--+--+--+ + 3 Ü Ü ÜÈÄ ÈÄ ÈÄÜÑÕÜÔ2Ü Ü ÜÍÄ ÍÄ ÍÄ ÍÄ ÍÄÜ Ü + + + +--+ + + + + + + +--+ + + + 4 Ü Ü**Ü ÜÕÐÜÁÍÜ Ü Ü Ü ÜÍÕÜÑÕÜÄÎÜÑÕÜÍÕÜ Ü + + + + + + + + + + + + + + + + 5 ÜÁ2Ü Ü Ü ÁÍÜ Ü Ü ÜÈÄÜÍÕÜÁÍ ÁÍÜÍÕÜÈÄÜ +ÄÄ+ + +--+--+ + + + + +--+--+--+ + + 6 Ü 1Ü**ÜÍÕ Ü Ü ÜÈÄÜÍÕ Ü Ü ÍÕÜÈÄÜ + + +--+--+--+--+ + + + + + + + + + 7 ÜÄÎÜ Á1 Ü ÜÈÄ ÈÄÜ** ** **ÜÈÄ ÈÄÜ +--+--+--+--+--+--+--+ +--+--+--+--+--+--+--+ LEVEL 1 LEVEL 2 1 2 3 4 5 6 7 1 = KEYHOLE FOR CRYSTAL KEY. +--+--+--+--+--+--+--+ 2 = CYANIS - DO NOT KILL, IF HE CHARGES, 1 Ü ÜÈÄ ÈÄ ÍÕÜ RUN. ×HEN HE IS HUDDLED INTO THE CORNER + +--+ + + +--+ + CAST A HEAL SPELL.(OR CURE INSANITY) 2 Ü Ü ÜÄÎÜÈÄ ÈÄÜÍÕÜ GET TRIANGE FROM HIM WHEN CURED. +--+ +--+--+--+ + + 3 Ü Ü ÜÈÄÜÍÕÜ DN = STAIRS DOWN + +--+ + + + + + T1 = TELEPORT TO CORRESPONDING A1 4 Ü Ü ÜÈÕÜÍÕÜ HU = HIT INCREASE +--+ + +ÄÄ+ + + + MU = MAGIC INCREASE 5 Ü Ü**Ü Ä 2Ä ÜÈÕÜÍÄÜ MD = MAGIC DECREASE + + +--+ÄÄ+--+ + + HD = HIT DECREASE 6 Ü Ü ÜÈÕ ÈÕ ÈÕÜÍÄÜ QU = SILENCE +--+ + +--+--+--+ + AM = ANTI MAGIC ZONE 7 ÜÁÍ ÑÕ ÍÄ ÍÄÜ ** = DARKNESS +--+--+--+--+--+--+--+ UP = UP STAIRS LEVEL 3 ?? = UNEXPLORED ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: ALLIRIA'S TOMB ÌÅÖÅÌ: 1 1 2 3 4 5 6 7 8 9 10 11 12 13 +--+--+--+--+--+--+--+--+--+--+--+--+--+ 1 ÜÁÍ Ü Ü ÕÐ Ü ÁÍÜ + + + + + + +--+ + +--+ + + + 2 Ü Ü Ü ÜÑÕÜ Ü 1Ü ÜÑÕÜ Ü Ü 1 = CRYSTAL DOOR, DESTROY + +--+--+ + +--+ +--+ + +--+--+ + BY USING TRIANGE. 3 Ü Ü Ü Ü Ü Ü Ü Ü +--+ +--+ + + + + + + + +--+ + @@ = SPINNER 4 Ü Ü Ü**ÜÈÄ ÈÄ ÈÄÜ**Ü Ü Ü +--+ + + +--+--+--+--+--+ + +--+ + 5 Ü Ü Ü Ü + +--+ + +--+ + + +--+ +--+ + + 6 Ü Ü ÍÄÜ ÜÍÄ Ü Ü + + +--+ + +--+--+--+ +--+ +--+ + 7 Ü Ü Ü Ü ÍÄÜ ÜÍÄ Ü Ü Ü +--+ +--+--+ + + + + +--+--+ + + 8 ÜÁÍÜ ÜÁÍ ÁÍ ÁÍÜ Ü ÁÍÜ + + + +--+ + +--+ + + + + +--+ 9 Ü ÑÕÜÑÕ Ü** ÍÕ **Ü ÑÕÜÑÕ Ü +--+--+ + +--+--+--+--+--+--+--+--+ + 10 Ü Ü Ü Ü Ü ÍÕ Ü Ü Ü + + + + + + +--+ + + + +--+ + 11 ÜÕÐ Ü** ** Ü Ü + +--+ + + +--+ÄÄ+--+--+--+--+ + + 12 Ü Ü@@ Ü ÜÈÄ ÈÄ ÈÄÜ Ü Ü Ü Ü Ü + + +--+ +--+ + + +--+--+--+ +--+ 13 Ü Ü Ü Ü Ü Ü + + +--+--+ +--+ + +--+ +--+--+ + 14 Ü Ü ÜÍÕÜ ÍÄ ÍÄ Ü Ü +--+ + + +--+--+--+ + + + +--+--+ 15 Ü Ü ÜÈÄ Ü Ü Ü Ü Ü +--+--+--+ +--+ + + +--+ +--+ + + 16 Ü Ü Ü Ü Ü Ü + + +--+ + +--+ + + + + +--+ + 17 Ü ÍÄ ÜÍÄ Ü Ü Ü +--+--+--+--+--+--+--+--+--+--+--+--+--+ ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: ALLIRIA'S TOMB ÌÅÖÅÌ: 2 1 2 3 4 5 6 7 8 9 10 11 12 13 +--+--+--+--+--+--+--+--+--+--+--+--+--+ 1 Ü 3 Á1 Ô2Ü 1 = GIVE WOMAN WHITE ROSE. +--+ + +--+--+--+--+--+--+--+--+--+--+ 2 = GIVE WOMAN BLUE ROSE. 2 Ü Ü Ü Ü 3 = GIVE WOMAN RED ROSE. + +--+ +--+ + +--+--+--+--+--+--+ + 4 = GIVE WOMAN YELLOW ROSE 3 Ü Ü Ü Ü Ü Ü 5 = GIVE WOMAN RAINBOW ROSE + + +--+ +--+ +--+ + +--+--+ + + 6 = CROWN AND BELT 4 Ü 2Ü Ü ÜÍÄ ÍÄÜ Ü 6 Ü Ü Ü + +--+ +--+ +--+ +--+ +--+ + + + 5 Ü Ü Ü ÜÍÄ ÍÄÜ Ü 5Ü Ü Ü +--+ +--+ +--+ +--+ +--+ + + + + 6 ÜÔ1Ü Ü Ü Ü Ü Ü Ü Ü + +--+ +--+ +--+ +--+ +--+ + + + 7 ÜÁ2 Ü ÜÑÕ ÑÕÜ Ü Ü Ü Ü Ü +--+ +--+ +--+ +--+ +--+ +--+ + + 8 Ü ÔÔ Ü Ü Ü Ü Ü +--+--+--+--+--+ + +--+ +--+--+--+ + 9 ÜÄÎ 1 ÈÄ ÈÄ ÈÄÜ 4 Ü +--+--+--+--+--+--+--+--+--+--+--+--+--+ ========================================================================= ËÉÎÅÓÔÉÁ ÁLTERNATE ÕNIVERSE 4 ÏÆ 7 ÓÔÅÐÓ ÔÏ ÓÏÌÖÉÎÇ ËÉÎÅÓÔÉÁ: 1. ÔÅÌÌ ÈÁ×ËÓÌÁÙÅÒ "ÉÃÅÂÅÒÇ" ÁÎÄ ÈÁÖÅ ÈÉÍ ÊÏÉÎ ÙÏÕ. 2. ÇÏ ÔÏ ÐÒÉÖÁÔÅÓ ÑÕÁÒÔÅÒÓ ÔÏ ÇÅÔ ÌÅÆÔ ËÅÙ. 3. ÇÏ ÔÏ ÂÁÒÒÁÃËÓ ÔÏ ÇÅÔ ÒÉÇÈÔ ËÅÙ. 4. ÇÏ ÔÏ ×ÏÒËÓÈÏÐ ÕÓÅ ÂÏÔÈ ËÅÙÓ ÔÕÒÎÉÎÇ ÒÉÇÈÔ ËÅÙ 18 ÔÕÒÎÓ ÁÎÄ ÌÅÆÔ ËÅÙ 15 ÔÕÒÎÓ. 5. ÇÏ ÄÏ×Î ÔÏ ÕÒÍÅÃÈÓ ÌÅÖÅÌ 3 (ÓÁÎÃÔÕÍ) ÂÕÔ ÄÏ ÎÏÔ ÆÉÇÈÔ ÏÒ ËÉÌÌ ÕÒÍÅÃÈ. 6. ÇÅÔ ÈÅÌÍ ÁÎÄ ÈÁÍÍÅÒ ÁÎÄ ÇÅÎÅÒÁÔÅ ÇÅÏÍÁÎÃÅÒ. 7. ÅØÉÔ ÁÎÄ ÇÏ ÂÁÃË ÔÏ ÓËÁÒÁ ÂÒÁÅ. MAPPING SYMBOLS: ** = DARKNESS AM = ANTI MAGIC ZONE TT = TRAP DD = DOOR EX = EXPLOSION HU = HIT INCREASE MU = MAGIC INCREASE HD = HID DECREASE MD = MAGIC DECREASE @@ = SPINNER QU = SILENCE (QUIETS BARDSONG) ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: ËINESTIA (FEROFIST'S) ÌÅÖÅÌ: 1 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ 1 Ü Ü Ü Ü Ü 6Ü Ü Ü + + + + + + + + + + + + + + + + + + + 2 Ü Ü Ü Ü ÜÔÔÜ Ü Ü +--+--+--+ÄÄ+--+--+ÄÄ+--+--+ÄÄ+--+ÄÄ+--+ +--+ÄÄ+ÄÄ+--+ 3 Ü ÈÄ ÅØ ÅØ Ü Ü +--+--+--+ +--+--+--+--+--+--+ + + + + + + + + 4 Ü Ä Ü Ü Ü Ü + + + + + + + + + + + + + + + + +--+--+ 5 Ü Ü Ä Ü ÁÍ Ü Ü +--+--+--+ +--+--+--+--+--+--+--+ÄÄ+--+--+--+--+ + + 6 Ü ÄÁÍ ÁÍ Ü@@ @@ @@ Ü Ü +--+ÄÄ+--+ + + + + + + + + + + + + +ÄÄ+--+ 7 Ü Ü Ü 2 5Ü + + + + + + + + + + + + + + + + +--+--+ 8 Ü Ä @@ ÁÍ Ü Ü Ü +--+--+--+ + + + + + + + + + + + + + + + 9 Ü ÁÍ ÈÄ @@ ÁÍ ÈÄÜ@@ @@ ÁÍ ÁÍ Ü Ü + + + + + + + + + + + + + + + + + + + 10 Ü ÁÍ ÈÄ @@ ÁÍ ÈÄÄ @@ ÁÍ ÁÍ Ä Ü +--+--+--+ + + + + + + + + + + + + + + + 11 Ü Ä @@ ÁÍ ÈÄÜ @@ ÁÍ ÁÍ Ü Ü + + + + + + + + + + + + + + + + + + + 12 Ü Ü Ü Ü Ü +--+--+--+ + + + + + + + + + + + + + + + 13 Ü Ä Ü@@ @@ @@ Ü Ü +--+--+--+ +--+--+--+--+--+--+--+ÄÄ+--+--+--+--+--+--+ 14 Ü Ä ÜÔÔ Ü Ü ÔÔ 5Ü + + + + + + + + + + + + +--+ÄÄ+--+--+--+--+ 15 Ü Ü Ä Ü Ü Ü Ä Ü +--+--+--+ +--+--+--+ÄÄ+--+--+ + + + + + + + + 16 Ü ÈÄ 3 ÅØ ÅØ Ü Ü Ü +--+--+ÄÄ+--+--+--+ÄÄ+--+--+ÄÄ+--+ +--+ÄÄ+--+ÄÄ+--+--+ 17 Ü 2Ü Ä Ü ÜÔÔÜ Ü Ü + + + + + + + + + + + + + + + + + + + 18 Ü 1 Ü Ü Ü Ü 4Ü Ü Ü +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ 1 = ENTRANCE/EXIT FROM KINESTIA 2 = MESSAGES 3 = HAWKSLAYER PASSWORD:ICEBERG ALLOW HIM TO JOIN. 4 = PASSAGE TO BARRACKS 5 = PASSAGES TO PRIVATES QUARTERS 6 = PASSAGE TO WORKSHOP ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: PRIVATES QUARTERS ÌÅÖÅÌ: 1 1 2 3 4 5 6 7 8 9 +--+--+--+--+--+--+--+--+--+ 1 Ü Ä Ä Ü Ü Ü 1 = PASSAGES BACK TO FEROFISTS +--+--+--+ +--+--+ +--+ÄÄ+ 2 = MESSAGES 2 Ü 2Ü Ä Ü Ü Ü 3 = LEFT KEY + + +--+ +--+--+ +ÄÄ+--+ 3 Ü Ä ÈÄ Ä Ü +--+--+ÄÄ+ +--+--+ + + + 4 Ü ÜÈÄÄ Ü Ü Ü +--+--+--+ +--+--+ +ÄÄ+--+ 5 Ü Ä Ü Ä Ü Ü + + + + +--+--+ + + + 6 Ü Ü Ä Ü Ä 3Ü +--+--+--+ +--+--+ +--+--+ 7 Ü 1 2 @@ @@Ü Ü +--+--+--+ +--+--+ + + + 8 Ü Ü Ä ÜÍÄÄ Ü + + + + + + + +--+--+ 9 Ü Ä Ü ÜÍÄÄ Ü +--+--+--+ +--+--+ + + + 10 Ü ÄÍÄÜ Ü@@Ü Ü + + + + + + + +ÄÄ+--+ 11 Ü Ü Ä Ü Ä Ü +--+--+--+ +--+--+ + + + 12 Ü ÜÍÄÜ Ä Ü Ü + + + + + + + +--+ÄÄ+ 13 Ü Ü Ü Ü Ä Ü +--+--+ÄÄ+ +--+--+ + + + 14 Ü 1 Ü Ü +--+--+--+ +--+ÄÄ+ +--+ÄÄ+ 15 Ü Ä Ü Ü Ä Ü +--+--+--+ +--+--+ + + + 16 Ü Ä Ü Ä Ü Ü +--+--+ÄÄ+ +ÄÄ+--+ +--+--+ 17 Ü Ü Ü Ü Ä Ü +--+--+--+--+--+--+--+--+--+ ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: BARRACKS ÌÅÖÅÌ: 1 1 2 3 4 5 6 7 8 9 10 11 12 +--+--+--+--+--+--+--+--+--+--+--+--+ 1 Ü Ü Ü Ä Ü ÜÈÄ ÈÄÄ Ü 1Ü + + + + +--+ÄÄ+ÄÄ+ + +--+--+ + 2 Ü Ä@@ ÈÄ ÈÄÜ Ü Ü +--+--+--+ +ÄÄ+--+ÄÄ+--+ + + + + 3 ÜÍÄ ÍÄ ÍÄÄ Ü Ü Ü Ü Ü Ä Ü Ü + + +--+ +--+ÄÄ+--+ÄÄ+ +--+--+ + 4 ÜÍÄ ÍÄÜ Ü** ** ** ** ÑÕ ÑÕ ÑÕÜ +--+--+ + +ÄÄ+--+ÄÄ+--+--+--+--+--+ 5 Ü Ü @@Ü Ü Ü Ü Ü Ü + + + + +--+ÄÄ+--+ÄÄ+ +--+ÄÄ+ + 6 Ü Ä ** ** ** ** **Ü Ü Ü +--+--+ +--+--+ +--+--+ +--+--+ + 7 Ü ÄÍÄÜ Ä Ü Ä ÜÍÄ ÍÄÜ Ü + + + +--+--+ +--+--+ + +--+ + 8 Ü ÜÍÄÄ Ü Ä Ü ÜÍÄÜ Ü +--+--+ +--+--+ +--+--+ + + + + 9 Ü@@ ** ** ** ** ** ÜÍÄÄ Ü +--+--+--+ +--+--+ +--+ +--+ +--+ 1 = PASSAGE IN/OUT 10 Ü Ä Ü Ä Ü Ü Ü Ü +--+--+--+ +--+--+ + + +--+--+ + 2 = RIGHT KEY 11 Ü Ü Ä Ü Ü Ä Ü +ÄÄ+--+--+ + +ÄÄ+--+ + +ÄÄ+--+--+ 12 Ü @@ Ü Ü Ü Ü +ÄÄ+ +--+--+ +--+--+--+--+--+ +--+ 13 Ü Ü Ü Ä Ä Ü Ü 2Ü + + +--+--+--+ + +--+--+--+ + + 14 Ü Ü Ü Ü** ** ** @@ Ü Ü + + +--+ÄÄ+--+ +ÄÄ+--+ +ÄÄ+--+ + 15 Ü Ü Ü Ü Ü Ü +--+--+--+--+--+--+--+--+--+--+--+--+ ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: WORKSHOP ÌÅÖÅÌ: 1 1 2 3 4 5 6 7 8 9 +--+--+--+--+--+--+--+--+--+ 1 Ü Ü Ü Ü Ü Ü Ü Ü Ü 1 = ENTRANCE/EXIT +--+ÄÄ+ÄÄ+ÄÄ+ÄÄ+ÄÄ+ÄÄ+ÄÄ+ + 2 = PORTAL DOWN 2 Ü Ä Ä Ü RIGHT KEY 18 TURNS +--+ +--+--+ +--+ + +--+ LEFT KEY 15 TURNS 3 Ü Ä Ü Ü Ä Ü OPENS PASSAGEWAY TO URMECHS +--+ + + + + + + +--+ 4 Ü Ä Ü Ü Ü Ü Ä Ü +--+ + +--+ + + + +--+ 5 Ü Ä@@ @@ @@ Ü Ä Ü +--+ + + + +--+ + +--+ 6 Ü Ä@@ @@ Ä Ü +--+ + + +--+--+--+ +--+ 7 Ü Ä@@ 2 @@ Ä Ü +--+ + + + +ÄÄ+ +ÄÄ+--+ 8 ÜÔÔÄ ÜÍÄÜ Ü Ü + +ÄÄ+ÄÄ+ÄÄ+ÄÄ+ + + + + 9 Ü Ü Ü Ü Ü Ü Ü 1Ü Ü +--+--+--+--+--+--+--+--+--+ ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: URMECH'S ÌÅÖÅÌ: 1 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ 1 Ü Ü + +--+ÄÄ+--+ÄÄ+--+ÄÄ+ÄÄ+ÄÄ+--+ÄÄ+--+ÄÄ+--+ + 2 Ü Ü Ü Ü Ü Ü Ü Ü ÜÈÄÜ Ü Ü ÜÈÄÜ Ü Ü 1 = ENTRANCE/EXIT + + +--+ +--+ +--+ +--+ +--+ +--+ + + 2 = STAIRS TO 3 Ü Ü Ü Ü LEVEL 2 + +--+ + +--+ + + + + +--+ + +--+ + 4 Ü Ä Ü ÜÍÄÜ @@ Ü**Ü Ü Ä Ü + +--+ +--+ +--+ + + +--+ +--+ +--+ + 5 Ü Ü ÜÍÄ ÍÄ ÍÄÜ Ü** ** **Ü Ü Ü + +--+ +--+ +--+ +--+ +--+ +--+ +--+ + 6 Ü Ä Ü ÜÍÄÜ Ü Ü Ü**Ü Ü Ä Ü + +--+ + +ÄÄ+ +--+ +--+ +ÄÄ+ + +--+ + 7 Ü Ü Ä Ü Ü Ü + +--+ + + + +--+ +--+ + + + +--+ + 8 Ü Ä Ü @@ Ü Ü @@Ü Ä Ü + +--+ + +--+ + +--+ + +--+ + +--+ + 9 Ü Ü ÜÍÕÜ Ü Ü Ü Ü + +--+ +--+ +--+ + + +--+ +--+ +--+ + 10 Ü Ä Ü ÄÍÕ ÍÕ ÍÕÜ @@ Ä Ü Ü Ä Ü + +--+ +--+ +--+ +ÄÄ+ +--+ +--+ +--+ + 11 Ü Ü ÜÍÕÜ Ü Ü Ü Ü Ü Ü + +--+ + +--+ +--+ +--+ +--+ + +--+ + 12 Ü Ä Ü @@ Ü 2 Ü @@ Ü Ä Ü + +--+ + + + +--+--+--+ + + + +--+ + 13 Ü Ü Ü Ü +ÄÄ+--+ +--+ +--+ +--+ +--+ +--+ +--+ÄÄ+ 14 Ü Ü Ü Ü Ü Ü Ü Ü Ü Ü Ü Ü Ü Ü + + +--+ÄÄ+--+ÄÄ+--+ÄÄ+--+ÄÄ+--+ÄÄ+--+ + + 15 Ü@@ Ä 1 Ä @@Ü +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: URMECH'S(VISCOUS PLANE) ÌÅÖÅÌ: 2 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ 1 Ü Ü Ü 1Ü Ü Ü 1 = TO/FROM LEVEL 1 + + + + + +--+ + + + + + +--+--+ + 2 = TO/FROM LEVEL 3 2 Ü @@ Ü Ü Ü Ü Ü Ü @@ Ü Ü 3 = MESSAGES + + +--+ +--+ +--+--+--+ + +--+ + + + 3 Ü Ü Ü ÜÍÄ ÍÄ ÍÄ ÍÄÜ Ü Ü Ü + +--+ +--+--+--+ + + +--+ +--+--+ + + 4 Ü Ü Ü Ü Ü Ü + +--+--+--+--+--+ + +--+--+--+ + +--+ + 5 ÜÈÄ ÈÄ ÈÄ Ü Ü 3 ÈÄ @@ Ü Ü +--+--+--+ + +--+--+ +--+--+ + +--+--+ + 6 Ü Ü @@ Ü Ü Ü Ü + +--+--+ + + + +--+ +--+--+--+ + + + 7 Ü Ü Ü Ü Ü Ü Ü +--+--+ + + + +--+--+--+--+--+ +--+ + + 8 Ü Ü Ü Ü Ü @@ Ü Ü Ü + + + +--+--+ + + + + +--+--+ + + + 9 Ü 2Ü Ü@@ Ü Ü Ü +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: URMECH'S ÌÅÖÅÌ: 3 1 2 3 4 5 6 7 8 9 10 11 12 13 +--+--+--+--+--+--+--+--+--+--+--+--+--+ 1 Ü Ü + + + + + + + + + + + + + + 1 = ENTRACE/EXIT 2 Ü Ü 2 = URMECH - DO NOT KILL + + +--+ +--+ +ÄÄ+ +--+ +--+ + + 3 = HELM AND HAMMER 3 Ü Ü ÜÔÔÜÍÄÜÔÔÜ ÜÔÔÜÍÄÜÔÔÜ Ü Ü 4 = GEOMANCER GENERATOR + + +--+--+ +--+ +--+ +--+--+ + + 4 Ü ÔÔÜ Ü Ü ÜÔÔ Ü + + +--+ + + + + + + +--+ + + 5 Ü ÜÍÄ Ü Ü ÍÄÜ Ü + + +--+ +--+--+ÄÄ+--+--+ +--+ + + 6 Ü ÔÔÜ Ü 2 Ü ÜÔÔ Ü + + +--+ + + + + + + +--+ + + 7 Ü ÜÍÄ Ü Ü ÍÄÜ Ü + + +--+ + + + + + + +--+ + + 8 Ü ÔÔÜ Ü Ü ÜÔÔ Ü + + +--+ +--+--+--+--+--+ +--+ + + 9 Ü ÜÍÄ Ü Ü ÍÄÜ Ü + + +--+ + + + + + + +--+ + + 10 Ü ÔÔÜ Ü 3Ü ÜÔÔ 1Ü + + +--+--+ +--+ +--+ +--+--+ + + 11 Ü Ü ÜÔÔÜÍÄÜÔÔÜ 4ÜÔÔÜÍÄÜÔÔÜ Ü Ü + + +--+ +--+ +--+ +--+ +--+ + + 12 Ü Ü + + + + + + + + + + + + + + 13 Ü Ü +--+--+--+--+--+--+--+--+--+--+--+--+--+ ========================================================================= ÔÅÎÅÂÒÏÓÉÁ ÁLTERNATE ÕNIVERSE 5 ÏÆ 7 ÍÁÐ ÏÆ ÔÅÎÅÂÒÏÓÉÁ (ÎÏ×ÈÅÒÅ): . . . . Ô 1 . . . . . T = TREE . . Ô . . . . × . × . W = WALL . . . . . Ô . × Å × Ô E = ENTRANCE TO BLACK SCAR . . 2 . . . . × × × . Ô . . . . . . . Ô Ô . 1 = ENTRANCE/EXIT TO/FROM ÔENEBROSIA . . . . . 5 . . . . . 2 = TAR PIT . . . . . . . Ô . . . 3 = DENSE FOREST . 3 . . Ô . . . Ô . . 4 = CANYON . . . . . . . 4 . . . 5 = MIDDLE OF NOWHERE . Ô . Ô . . . . . . . . . . . . Ô . . . . . ÓTEPS TO SOLVE ÔENEBROSIA: ÎOTE: Á GEOMANCER IS *REQUIRED* IN THIS WORLD. ÔHERE ARE TWO SEPERATE SPOTS WHERE A WAWA SPELL IS NEEDED. 1. GO TO BLACK SCAR AND GET NEW SPELLS AND BARD SONG. ANY MAGIC USER (CHRONO AND GEOMANCER INCLUDED) CAN LEARN THEM. 2. GO TO THE TAR PIT AND PICK UP SOME TAR. YOU WILL NEED A CONTAINER SO IF YOUR BARD ONLY HAS ONE FLASK, AND DOESN'T WANT TO THROW AWAY THE WATER, GO TO A TAVERN IN BLACK SCAR AND GET ANOTHER FLASK. 3. GO TO THE DENSE FOREST AND BURN A TREE TO GET TO THE BLACK DOOR. 4. GO TO THE CANYON AND GET THE SHADOW LOCK. 5. GO TO THE MIDDLE OF NOWHERE AND USE THE DOOR AND LOCK. ENTER AND TRY TO KILL SCEADU. ÂE CAREFUL, HE TAKES ABOUT 8000 HITS. AND THERE IS A BATTLE AFTER HIM. ÇET ALL LEFT OVER OBJECTS AND LEAVE WORLD. ÍAP OF ÂLACK ÓCAR:  . Â Â Â Â Â Â Â É Â Â Â Â Â B = BUILDING  . . . . . . . . . . . . . .  I = TAVERN  .             .  A = TEMPLE  .  . . . . . . . . . .  .  W = WIZARDS GUILD  .  .     .    .  .  H = BARDS HALL Á .  .  . . . . . .  .  .  T = TREE  .  .  .   Á  .  .  . É Â .  . Á .  . .  . É .  .   .  .  . È . . × .  .  .   .  .  .  .   .  .  .   . É .  . . . . . .  .  . Á  .  . Â Â Â Â É Â Â Â .  .   .  . . . . . . . . . .  .   .         .    .   . . . . . . . . . . . . . . Ô Â Â Â Â Â Â Â Â Â Â Â Â Ô Â ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: TAR QUARRY ÌÅÖÅÌ: 1 1 2 3 4 5 6 7 8 9 10 11 +--+--+--+--+--+--+--+--+--+--+--+ 1 Ü ÕÐÜ UP = QUARRY ENTRANCE/EXIT + + + + + + + + + + + + TT = TRAP 2 Ü ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔÜ 1 = MESSAGES + + + + + + + + + + + + 2 = TAR FOUNTAIN 3 Ü ÔÔ ÔÔ Ü D = DOOR + + + + + + + + + + + + 4 Ü ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ Ü + + + + + + + + + + + + 5 Ü ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ Ü + + + + + + + + + + + + 6 Ü 1 ÔÔ ÔÔ ÔÔ ÔÔ 1 ÔÔ Ü + + + + + + + + + + + + 7 Ü ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ Ü + + + + +--+--+--+ + + + + 8 Ü ÔÔ ÔÔÜ 2 2 2Ü ÔÔ Ü + + + + +--+ +--+ + + + + 9 Ü ÔÔ ÔÔ ÔÔ Ü + + + + + + + + + + + + 10 Ü ÔÔ ÔÔÄÔÔ ÔÔ ÔÔ ÔÔ ÔÔ Ü + + + + + + + + + + + + 11 Ü ÔÔ ÔÔ Ü + + + + + + + + + + + + 12 Ü ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ Ü + + + + + + + + + + + + 13 Ü ÔÔ Ü + + + + + + + + + + + + 14 ÜÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ Ü + + + + + + + + + + + + 15 Ü 1 ÔÔ Ü + + + + + + + + + + + + 16 Ü ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ ÔÔ Ü + + + + + + + + + + + + 17 Ü Ü +--+--+--+--+--+--+--+--+--+--+--+ ÄARK ÃOPSE LAYOUT: Ô Ô . . . Å . . . Ô Ô . . . Ô Ô Ô Ô Ô . . . E = ENTRANCE/EXIT Ô . Ô . . Ô . . . . . T = TREE Ô . . . . . . Ô Ô . . * = BLACK DOOR - BURN SOUTH TREE WITH TAR TO . . . Ô Ô Ô Ô . . . . GET ACCESS TO THIS SPOT. Ô Ô Ô . Ô * Ô . Ô Ô Ô . . . . Ô Ô Ô . . Ô . . Ô . Ô . . . . . Ô . . . Ô . . Ô Ô Ô . . . . Ô Ô . . Ô . . . Ô Ô . . . . . Ô . . . Ô . ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: SHADOW CANYON ÌÅÖÅÌ: 1 1 2 3 4 5 6 7 8 9 10 11 12 13 + + + +--+ + +--+ + +--+--+ + + 1 Ü ÜÕÐ Ü Ü ÑÕÜ Ü UP = ENTRANCE/EXIT + + +--+ + +--+ +--+--+--+ +--+ + QU = SILENCE 2 Ü Ü Ü Ü HD = HIT DECREASE +--+ + + + +--+ + + + + + + + HU = HIT INCREASE 3 Ü Ü Ü Ü ÜÈÄ ÈÄ ÈÄÜ MD = MAGIC DECREASE + +--+ + +--+--+--+ + + + + + + MU = MAGIC INCREASE 4 Ü Ü Ü Ü Ü Ü ++ = BOTH MAGIC AND HIT + + +--+--+ + + + +--+ +--+ + + INCREASE 5 Ü Ü ÈÕÜ Ü ÈÕÜ Ü ÁÍ = ANTI MAGIC ZONE + + + + +--+--+--+ + + +--+ + + 6 Ü Ü Ü ÑÕÜ Ü @@ = SPINNER + + + + +--+--+--+ + + +--+ + + 1 = MESSAGES 7 ÜÑÕ Ü 1 ÜÁÍ ÁÍÜ ÈÕÜ Ü 2 = SHADOW LOCK + + +--+ +--+--+--+ + +--+--+ + + Ø = WALL THAT WILL BE 8 @@ @@ 1 @@ PASSABLE WITH A + + + + +--+--+--+ + + + + + + WAWA SPELL. 9 @@ @@Ü++ ÍÕ ÍÕÜ @@ ÍÄ + + + + +--+ + + + + +--+--+--+ 10 Ü @@ @@ ÍÕ ÍÕ ÍÕÜÈÄ ÈÄ ÈÄÜ Ü + +--+ + +--+ + + + + + + + + 11 Ü ÜÈÕÜ@@ @@ÜÍÕ ÍÕ ÍÕÜ ÍÄ ÜÈÕ Ü +--+ + + + +--+--+ + + +--+ + + 12 Ü Ü@@ @@ÜÍÕÜ ÍÄ Ü Ü + + + + + +--+--+ + + + +--+ + 13 Ü@@ @@ÜÍÕ ÍÕ ÍÕÜ Ø + + +--+ +--+--+--+ + + + +--+ + 14 Ü Ü 1 Ü Ü + + + +--+ + +--+--+--+--+--+ + + 15 Ü 2Ü Ü Ü +--+--+--+--+--+ + + + + + + + + 16 Ü ÈÕÜ Ü Ü + + + + +--+ +--+--+--+--+--+--+--+ 17 Ü 1 + + +--+--+ +--+--+--+--+--+--+--+--+ 18 Ü Ü ÜÈÕ Ü + + +--+ + +--+ + + + + + + + 19 Ü Ü Ü Ü + + + +--+ + +--+ + + + + + + 20 Ü Ü Ü Ü + + + + +--+ + +--+ + + + + + 21 Ü ÈÕÜ ÜÈÕ Ü + + + +--+--+ + + +--+ + + + + 22 Ü Ü Ü Ü + + + +--+ + +--+ + +--+--+ + + ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: SCEADU'S DOMAIN ÌÅÖÅÌ: 1 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 + + + + + + + + + + + + + + + + 1 ÍÄ ÍÄ ÍÄ ÍÄ ÍÄ ÍÄ ÍÄ ÍÄ ÍÄ ÍÄ ÍÄ ÍÄ ÍÄ ÍÄ + + +--+--+--+ +--+--+--+--+ +--+--+--+ + 2 Ü Ü Ü > Ü + + + + + + + + + + + + + + + + MD = MAGIC DECREASE 3 Ü @@ Ü > @@ = SPINNER + + +--+ +--+--+ + +/\+/\+ + + + + + EX = EXPLOSION 4 Ü** **Ü Ü @@ < ** = DARKNESS + + + + + + + + +\/+\/+\/+ +/\+ + + MU = MAGIC INCREASE 5 ÅØ ÅØ Ü @@ @@Ü < PD = PORTAL DOWN + + + + + + + + + + + + +\/+/\+ + 1 = MESSAGES 6 @@ Ü ÜÍÕ Ü > + + +--+--+ +--+ + + +/\+/\+ + + + + 7 Ü Ü Ü** Ü@@ ÍÕÜ ÍÕ + + + + + + +--+ +--+--+--+ + + + + 8 @@ ÅØ @@ 1 Ü ** ÍÕ @@ + + + + + +--+--+--+ +\/+ + + + + + 9 Ü Ü Ü Ü**>ÐÄ< + + +--+--+ + + + + +/\+ +--+--+ + + 10 **Ü Ü ** Ü ** 1Ü Ü + + + + + + + + + +/\+ + + + + + 11 @@ @@Ü >ÈÕ< + + + + + +--+ + + + + +\/+ + + + 12 ÅØ Ü >@@ + +--+ + + + + + +/\+/\+/\+ + +\/+ + 13 1Ü** Ü ** Ü Ü > < + + + + +--+ +--+ + + + + + + + + 14 ÜÕÐ 1 Ü ÈÕ Ü Ü Ü + +--+--+--+--+ +--+--+--+--+ +--+--+--+ + 15 + + + + + + + + + + + + + + + + ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: SCEADU'S DOMAIN ÌÅÖÅÌ: 2 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ 1 1 = MESSAGES + + + + + +ÚÚ+ + + + + + + + + + 2 = SCEADU 2 Ä 2Ú + + + + + +ÚÚ+ + + + + + + + + + ØØ = USE WAWA SPELL 3 HERE TO GET TO + + + + + + + + + + + + + + + + SCEADU. 4 +--+--+--+--+--+--+--+ØØ+--+--+--+--+--+--+--+ UP = PORTAL UP 5 Ü Ü ** = DARKNESS + +--+--+--+--+--+--+--+--+--+--+--+--+--+ + *M = DARK + MAGIC 6 Ü Ü** *Í ** ** *Í ** ** *Í ** ** *Í ** **Ü Ü DECREASE + + +--+--+--+--+--+--+--+--+--+--+--+ + + MD = MAGIC DECREASE 7 Ü Ü**Ü @@ @@ Ü*ÍÜ Ü HD = HIT DECREASE + + + + + + +--+ +--+ + + + + + + EX = EXPLOSION 8 Ü Ü*ÍÜ ÜÍÄÜ ÜÈÄÜ Ü**Ü Ü @@ = SPINNER + + + +--+ + + + + + + +--+ + + + ZZ = INVISIBLE WALL 9 Ü Ü**ÜÅØÜ 1Ü ÜÍÄÜ ÜÈÄÜÑÕ Ü 1ÜÅØÜ**Ü Ü QU = SILENCE + + + + +--+--+ +ÄÄ+ +--+--+ + + + + 10 Ü Ü**ÜÅØÜ 1 ÍÄ ÍÄ 1 ÈÄ ÍÄ 1ÜÅØÜ*ÍÜ Ü + + + + +--+--+ +--+ +--+--+ + + + + 11 Ü Ü*ÍÜÅØÜ 1Ü ÜÍÄÜ ÜÈÄÜ Ü 1ÜÅØÜ**Ü Ü + + + +--+ + + + + + + +--+ + + + 12 Ü Ü**Ü ÜÍÄÜ ÜÈÄÜ Ü**Ü Ü + + + + + + +--+ +--+ + + + + + + 13 Ü Ü**Ü @@ @@ Ü*ÍÜ Ü + + +--+--+--+--+--+--+--+--+--+--+--+ + + 14 Ü Ü** *Í ** ** *Í ** ** *Í ** ** *Í ** **Ü Ü + +--+--+--+--+--+--+--+--+--+--+--+--+--+ + 15 Ü Ü +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ ========================================================================= ÔARMITIA ( FROM THE VALE OF LOST WARRIORS ) ÁLTERNATE ÕNIVERSE 6 ÏÆ 7 ÎOTES: ÂÅÆÏÒÅ YOU COMPLETE THIS WORLDS QUEST, MAKE SURE THAT YOU HAVE ALL OF THE EXPERIENCE LEVELS YOU WANT. ÁT THE COMPLETION OF THIS QUEST, THE OLD MAN WILL DIE AND THAT WILL BE THE END OF ADVANCEMENT. É HAVEN'T TRIED GOING TO A WIZARDS GUILD IN THE OTHER WORLDS, BUT MAYBE THEY STILL WILL GIVE YOU LEVELS. ÉN THE FIRST PART OF THESE NOTES, É MENTIONED THE "FEATURE" WHERE IF YOU SWAP OUT THE 1ST CHARACTER OF THE PARTY WITH A NEW MONSTER (IE: WINDWOLF, WIND DRAGON, ETC) THE OLD MAN WILL KEEP ON GIVING YOU HUNDREDS OF THOUSANDS OF EXPERIENCE POINTS. ÁFTER THIS WORLD, THAT WON'T HAPPEN AGAIN. ÓO MAKE SURE YOUR POWERFUL ENOUGH TO FINISH THIS GAME. É RECOMMEND LEVEL 60+, ARCH-MAGES WITH 600+ MAGIC AND AT LEAST 500+ HITS PER PERSON. ÁNYTHING LESS THAN A 1000 IS RISKY. ÓOLUTION TO THIS WORLD: ÎOTE: YOU CAN SKIP ALL THE OTHER DUNGEONS EXCEPT BERLIN AND TARMITIA. 1. GIVE THE NAMES TO THE GHOST HEAD IN THE BERLIN DUNGEON (SEE MAP). -> É DON'T KNOW IF THIS WORKS SINCE É WENT THE LONG ROUTE TO MAP THIS. YOU MAY HAVE TO START WITH TROY'S GHOST HEAD QUESTION AND GO FROM THERE IN THE PROPER SEQUENCE. 2. TAKE ON WERRA AND 10 DEATH GUARDS. ÔOUGH BATTLE. 3. GET SHIELD AND HEAD BACK TO OLD MAN VIA SKARA BRAE TELEPORT IN NORTHEAST CORNER OF TARMITIA DUNGEON. ÓYMBOLS COMMON TO ALL MAPS: ÍÕ = MAGIC INCREASE ÍÄ = MAGIC DECREASE ÈÕ = HIT INCREASE ÈÄ = HIT DECREASE ++ = HIT AND MAGIC INCREASE ## = HIT AND MAGIC DECREASE ** = DARKNESS ÑÕ = SILENCE (QUIETS BARDSONG) @@ = SPINNER ÔÔ = TRAP ÄÄ = ÄOOR >, <, /\, \/ = ONE WAY WALLS OR DOORS ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: ÂERLIN 1 2 3 4 5 6 7 8 9 10 11 12 +--+--+--+--+ + + + + + + + + 1 = WORN GROUND 1 Ü Ü Ü 2 = PASSAGE TO NOTTINGHAM + + + + + + +--+--+ + +--+ÄÄ+ 3 = PASSAGE TO ROME 2 Ü 3 Ä Ü Ä Ü Ü 4 = PASSAGE TO WASTELAND + + + + + + + + + + + + + 5 = MESSAGE 3 Ü Ü @@Ü Ü@@ Ä Ü 6 = VOICE WHISPERS "ARES" +--+--+--+--+ + +--+--+ + +--+--+ 7 = GHOST HEAD QUESTION 4 ÁNSWER: TYR +--+--+ + +ÄÄ+--+--+ + + +--+ÄÄ+ GHOST HEAD NEXT QUESTION 5 Ü Ä Ü ÜÈÄ ÈÄÜ Ü ANSWER: WERRA +--+--+ + + + + + + + +--+--+ 6 @@Ä Ü@@ ÈÄ @@ 4 +--+--+ + +--+--+--+ + + + +--+ 7 Ü Ü 2 ÜÈÄ ÈÄ Ä + + + + + + + + + +--+ + + 8 Ä Ä Ü 7 ÈÄÜ Ü Ü +--+--+ + +--+--+--+ + +ÄÄ+ +--+ 9 @@ ÍÕ ÍÕ ÍÕ @@ 5 +--+--+--+ÄÄ+ + +--+--+--+ÄÄ+ + + 10 Ü Ü Ü Ü Ü Ü + + + + + + + + + + + + + 11 Ü Ü 6Ü Ü Ü Ü + + + + + + +--+ÄÄ+--+--+ + + 12 Ü 1 ÜÍÄ ÍÄ ÍÄ ÍÄ ÍÄ Ü +--+--+--+--+ + + + + + + + + ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: ÒOME 1 2 3 4 5 6 7 8 9 10 11 12 + +--+ + + + + + +--+--+--+ + 1 = PASSAGE TO BERLIN 1 ÍÄÜ Ü @@ 2 = PASSAGE TO HIROSHIMA + +ÄÄ+ + +ÄÄ+ + +--+ + +ÄÄ+ + 3 = PASSAGE TO TROY 2 Ü Ü Ü Ü Ü Ü Ü Ä Ü Ü 4 = MESSAGE + + + +--+ÄÄ+--+ +--+ +--+ÄÄ+--+ 5 = ARRIVAL FROM STALINGRAD 3 Ü Ü Ü 4 Ü Ü GHOST HEAD TELEPORT + + +--+--+ + +ÄÄ+ + + + + + VOICE WHISPERS 4 Ü Ü Ü Ü Ü Ü 1 Ü "ST. GEORGE" + +ÄÄ+--+--+ +--+ +--+ +--+--+--+ 6 = GHOST HEAD QUESTION 5 ÍÄ Ü Ü @@ ÍÄ ANSWER: MARS + +ÄÄ+--+ +--+ + + +--+ +--+--+ TELEPORTS PARTY TO 6 Ü Ü 2Ü Ä 6 Ä Ä Ü Ë'UN ×ANG + + + + +--+ + + +--+ +--+--+ 7 Ü Ü Ü Ü Ü Ü Ü Ü + + + +--+ +--+ +--+ + +--+--+ 8 Ü Ä @@Ü Ü 4 @@ ÍÄ + +--+--+--+ + +ÄÄ+ +--+ÄÄ+--+ + 9 ÍÄ Ü Ü + +--+ÄÄ+--+ +--+--+--+ + + + + 10 Ü Ü Ä Ü + +--+--+--+ +--+--+--+ + + + + 11 ÍÄ ÈÄ ÈÄÜ Ü + +/\+ +--+ÄÄ+--+ + + + + + + 12 Ü 5Ü Ü 3 ÜÈÄ ÈÄÜ Ü + +--+ + + + + + +--+--+--+ + ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: ÈIROSHIMA 1 2 3 4 5 6 7 8 9 10 11 12 + + + + + + + +--+--+--+--+ + 1 = PASSAGE TO ROME 1 Ü Ü @@ ÈÄ ÈÄ 2 = PASSAGE TO TROY + +--+--+ + +--+ +--+--+ + + + 3 = PASSAGE TO STALINGRAD 2 Ü 3Ü Ü ÜÈÄ ÈÄ 4 = MESSAGE +--+ + + + +--+ +ÄÄ+--+ +--+--+ 5 = ARRIVAL FROM WASTELAND 3 Ü Ü Ü @@ Ä GHOST HEAD TELEPORT + + + +ÄÄ+--+ +--+--+--+ + + + VOICE WHISPERS "TYR" 4 Ä Ü 5Ü 2 Ä Ü +--+ +--+--+--+ +\/+--+--+ +--+--+ 6 = GHOST HEAD QUESTION 5 ÍÕ @@Ü Ü@@ 4 ÈÄ ÈÄ ANSWER: SUSA-NO-O + + +--+ÄÄ+--+ +--+--+--+ + + + TELEPORTS PARTY TO TROY 6 ÍÕ ÍÕ Ü Ä ÈÄ +--+ +--+ +--+--+ + +--+ +--+--+ 7 Ü Ü Ä Ä Ü Ü +--+ +--+ +--+--+--+--+ +ÄÄ+ + + 8 Ü ÍÄ ÍÄ ÍÄ ÍÄ ÍÄ ÍÄÜ Ü + + +--+--+--+--+ +ÄÄ+ +--+ +--+ 9 @@ @@Ü 4Ä Ü Ü Ü 1Ü + + + + + + + + + + +--+ + 10 Ü Ü Ü Ü 4 @@ + + +--+--+--+--+ + +--+--+--+ + 11 Ü 6Ü + +--+--+--+--+ + + + + + + + 12 Ü Ä Ü Ü + + + + + + + +--+--+--+--+ + ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: ×ASTELAND 1 2 3 4 5 6 7 8 9 10 11 + + + + + + + + + + + + 1 1 = PASSAGE TO NOTTINGHAM + + +--+--+--+--+ + +--+ + + 2 = PASSAGE TO Ë'UN ×ANG 2 Ü 6 ÜÍÄ ÍÄ ÍÄ 3 = PASSAGE TO ÂERLIN + + + + + + + + + + + + 4 = MESSAGES 3 Ü ÜÍÄ ÍÄ ÍÄ 5 = ARRIVAL FROM Ë'UN ×ANG + + + + +--+ + + + + + + GHOST HEAD TELEPORT 4 Ü Ü 3Ü VOICE WHISPERS "MARS" + + + + + + +--+--+ + + + 6 = GHOST HEAD QUESTION 5 Ü ANSWER: SDIABM +--+ + + + + + + + +--+--+ TELEPORTS PARTY TO 6 @@ @@ HIROSHIMA + +--+--+--+--+--+ + +--+ +--+ 7 Ü Ü Ü Ü Ü + + + + + + + + + + + + 8 Ü Ü + + + + + + + + + + + + 9 Ü Ü @@Ü 1 ÈÄ + + +--+--+--+--+ + +--+--+ + 10 + + + + +--+--+ + +--+ +--+ 11 Ü Ü Ü Ü Ü Ü + + + +--+ + +--+ + + + + 12 4 + +--+ + +--+--+ + +--+--+ + 13 Ü Ü 2 ÜÍÄ ÍÄÜ ÜÈÄ ÈÄÜÈÄ ÈÄÜ + +--+--+--+ + + + + + + + 14 Ü ÜÍÄ ÍÄ ÍÄÜ ÜÈÄ ÈÄ ÈÄ ÈÄÜ + + + + + + + + + + +--+ 15 @@ + +--+ + + +--+--+--+--+ +--+ 16 Ü 5Ü Ü Ü Ü + +\/+ + + + + + + + + + 17 4 + + + + + + + + + + + + ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: ÎOTTINGHAM 1 2 3 4 5 6 7 8 9 10 11 12 + +--+--+--+ + +--+--+ + + + + 1 = PASSAGE TO STALINGRAD 1 @@Ü Ü@@ @@ 2 = PASSAGE TO BERLIN + + +--+--+ +--+--+--+ +--+ + + 3 = PASSAGE TO WASTELAND 2 Ü ÜÍÄ ÍÄ Ü Ü Ü Ü 4 = MESSAGE + +ÄÄ+ + + +--+--+ÄÄ+ +ÄÄ+ + + 5 = ARRIVAL FROM TROY 3 @@ ÍÄ 4 GHOST HEAD TELEPORT + +--+--+ÄÄ+--+ +ÄÄ+--+ +/\+ + + VOICE WHISPERS 4 Ü 1 Ü Ü Ü Ü 5Ü "YEN-LO-WANG" + +--+--+--+--+ + + + +--+ + + 6 = GHOST HEAD QUESTION 5 @@ Ü Ü@@ ANSWER: ST. GEORGE +--+ +ÄÄ+ +--+ +--+ + +--+--+ + TELEPORTS PARTY TO 6 Ü Ä Ü Ü Ü Ü 6Ü Ü Ä Ü Ü STALINGRAD +--+ +--+ +ÄÄ+ + +--+ +--+--+ + 7 ÈÄ ÈÄ + +--+ +--+ÄÄ+--+ +--+ +--+--+--+ 8 Ü Ä Ü Ü Ü ÜÈÄÜ Ä Ü + +--+ +--+--+--+ + + + + + + 9 Ü ÈÄ ÈÄ 4ÜÈÄÜ Ü Ü + + +--+--+--+ +--+ + +--+--+--+ 10 @@ Ä Ü ÜÈÄ ÈÄÜÈÄ + + + + + + +ÄÄ+--+ +--+--+ + 11 Ü 3 Ü Ä 2Ü + + +--+--+--+ +ÄÄ+--+ +--+--+ + 12 4 @@ ÈÄ Ü Ü + +--+--+--+ + +--+--+ + + + + ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: ÓTALINGRAD 1 2 3 4 5 6 7 8 9 10 11 12 +--+--+ + +--+--+--+ + +--+--+--+ 1 Ü Ü Ä Ü Ü 3 Ü 1 = PASSAGE TO HIROSHIMA + + + + + + + + + + + + + 2 = PASSAGE TO Ë'UN ×ANG 2 Ü Ä Ü Ä Ä Ü 3 = PASSAGE TO ÎOTTINGHAM +--+--+ + + + + + + +--+--+--+ 4 = MESSAGES 3 @@Ü Ü@@ @@ 5 = ARRIVAL FROM ÎOTTINGHAM +--+--+ + +--+--+--+ + +--+ + + GHOST HEAD TELEPORT 4 Ü Ü 4< 5Ü Ü VOICE WHISPERS "SDIABM" + + +--+--+ + +--+--+ÄÄ+--+ + + 6 = GHOST HEAD QUESTION 5 Ä Ü Ü Ü Ä ANSWER: SVARIZIC + + + + + + + + + + + + + TELEPORTS PARTY TO ROME 6 Ü 1Ü Ü Ü Ü +--+--+ÄÄ+--+ + +ÄÄ+--+--+--+ + + 7 ## ÍÄ ÍÄ ## ÍÄ ÍÄ ÍÄ ÍÄ ÍÄ ÍÄ ÍÄ ÍÄ + + + +--+--+ÄÄ+--+ + +--+ÄÄ+ + 8 @@ ÈÄ Ü Ü@@ Ü Ü + + + +--+--+--+--+ + + + + + 9 ÈÄ ÈÄ 4Ü Ü +--+--+ÄÄ+ +--+--+--+ + + + +--+ 10 Ü Ü Ü Ü Ü 2Ü +--+ + + + + + + + +--+--+--+ 11 Ü Ü Ä Ä @@ + + +ÄÄ+ + + + + + +--+ÄÄ+ + 12 Ü Ü 4 Ü Ü Ü 6 Ü +--+--+ + +--+--+--+ + +--+--+--+ ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: ÔROY 1 2 3 4 5 6 7 8 9 10 11 12 + +--+--+--+ +--+--+--+ +--+--+ + 1 = PASSAGE TO Ë'UN ×ANG 1 Ü Ä Ü 5Ü Ü Ü Ü Ü 2 = PASSAGE TO ROME + + + +--+ +\/+ +ÄÄ+ +--+ + + 3 = PASSAGE TO HIROSHIMA 2 Ü Ü@@ 4 @@ Ü Ü 4 = MESSAGES + + + + +--+--+ÄÄ+ + + +ÄÄ+ + 5 = ARRIVAL FROM HIROSHIMA 3 Ü Ü Ü 1 Ü GHOST HEAD TELEPORT + + + + +--+--+--+ +ÄÄ+--+--+ + VOICE WHISPERS 4 Ü Ü @@Ü Ü "SVARAZIC" + +--+--+ +--+ +ÄÄ+ + + + + + 6 = GHOST HEAD QUESTION 5 Ä Ü Ü Ü Ü Ü ANSWER: ARES + + +ÄÄ+ +--+ + + +--+ + + + TELEPORTS PARTY TO 6 Ü Ü @@ Ü 4Ü @@Ü Ü NOTTINGHAM + + + +--+ +--+ +--+ +--+--+ + 7 ÍÄ ÍÄÜ Ü Ü 2Ü + + + + +--+ + + +--+--+--+ + 8 ÍÄ ÍÄÜ 6 Ä Ä Ü + + +--+--+--+--+--+--+--+ + + + 9 ÍÄ ÍÄ ÈÄ ÈÄ ÈÄ 4 Ü Ü + +--+--+ +--+--+--+ + +--+ + + 10 Ü ÄÈÄÜ 3 Ü Ü Ü + + + + +--+ÄÄ+--+ + + +ÄÄ+ + 11 Ü Ü@@ @@ + +--+--+ + +--+ÄÄ+--+ +ÄÄ+--+ + 12 Ü Ü Ü Ü + +--+--+--+ +--+--+--+ +--+--+ + ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: Ë'UN ×ANG 1 2 3 4 5 6 7 8 9 10 11 12 + + + + + + + + + + + + + 1 1 = PASSAGE TO WASTELAND + + +--+--+--+--+--+--+--+--+--+ + 2 = PASSAGE TO TROY 2 Ü Ü Ü Ü 3 = PASSAGE TO STALINGRAD + + + + + + + + + + + + + 4 = MESSAGES 3 Ü Ü Ü Ü 5 = ARRIVAL FROM ROME + + + + + + + + + + + + + GHOST HEAD TELEPORT 4 Ü Ä Ü Ü VOICE WHISPERS + + +--+--+--+ + + +--+--+--+ + "SUSA-NO-O" 5 Ü 2Ü Ü Ü 6 = GHOST HEAD QUESTION + + + + +--+ + + +--+ + + + ANSWER: YEN-LO-WANG 6 Ü Ä ÍÄ ÍÄ ÍÄ Ä Ü TELEPORTS PARTY TO + + +--+--+--+--+ÄÄ+--+--+--+--+ + WASTELAND 7 + +--+--+--+--+ +--+--+ +--+--+--+ 8 Ü Ü 3 Ü Ü Ä Ü ÄÈÄ ÈÄ ÈÄÜ + +--+ÄÄ+ + + +--+--+ +--+ + + 9 Ü Ä Ü Ü Ü + +--+ +--+--+ +--+--+--+ + + + 10 Ü Ü Ü @@ 4ÜÈÄ Ü Ü 1 Ü + +ÄÄ+ + + + +--+ + + +--+--+ 11 @@ Ä Ü + +--+--+--+ + +--+ + + +--+--+ 12 Ü Ü Ä Ä ÜÈÄ Ü Ü Ü + + + +--+--+ +--+--+--+ + + + 13 Ü Ü 6Ü @@ Ü Ü + +--+--+--+--+ +--+ + +--+ + + 14 Ü ÜÈÄÄ Ä Ü + +ÄÄ+ +--+ + + +--+ +--+--+--+ 15 Ü Ü 4< 5Ü Ü Ü + +--+ +--+ + +--+--+ + + + + ÎÁÍÅ ÏÆ ÄÕÎÇÅÏÎ: ÔARMATIA 1 2 3 4 5 6 7 8 9 10 11 12 +--+--+--+--+--+--+--+--+--+--+--+--+ 1 Ü 1 2 2 3Ü 1 = ARRIVAL FROM BERLIN +--+--+ + + + + + + + +--+--+ GHOST HEAD TELEPORT 2 Ü Ü Ü Ü 2 = MESSAGES + +ÄÄ+--+ÄÄ+--+ÄÄ+--+ÄÄ+--+--+ÄÄ+--+ 3 = TELEPORT TO ÓKARA ÂRAE 3 Ü Ü Ü Ü Ä Ü Ü 4 = ×ERRA AND 10 GUARDS +--+ÄÄ+--+--+ÄÄ+--+ÄÄ+--+ÄÄ+--+ + + * ONE TOUGH BATTLE * 4 Ä@@ Ü** ** ** ** **Ü Ä 5 = SHIELD +--+--+--+--+--+ÄÄ+--+--+--+--+--+ÄÄ+ 5 Ü Ü Ä Ü Ü Ü + + +--+ÄÄ+--+--+ÄÄ+--+ÄÄ+--+ + + 6 Ä ÄÍÄ ÍÄÜ Ü Ä Ä Ä + + +--+--+--+--+--+--+--+--+ÄÄ+--+ 7 Ü ÄÍÄ ÍÄ ÍÄÜ Ä Ü +ÄÄ+--+--+--+ÄÄ+--+--+--+ÄÄ+--+--+ÄÄ+ 8 Ü Ü ÄÍÄ ÍÄÜ Ü @@Ü +--+ÄÄ+--+--+--+--+ÄÄ+--+--+--+ + + 9 Ä Ä Ü Ü ÄÍÄ ÍÕ 4 ÍÕÄ +ÄÄ+--+ÄÄ+--+--+ÄÄ+ + +--+ÄÄ+--+--+ 10 Ü Ä Ü Ü Ü Ü +--+ + +--+ÄÄ+--+ÄÄ+--+ + + + + 11 Ü 5Ü ÜÍÕ ÍÕ ÄÈÄ Ü Ü + +ÄÄ+--+ + +--+ + + + + + + 12 Ü 4 Ä ÜÈÄ ÈÄ Ü Ü +--+--+--+--+--+--+--+--+--+--+--+--+